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path: root/src/mesa/pipe/p_defines.h
AgeCommit message (Expand)Author
2007-08-24Add support for more surface types in sp_surface.cBrian
2007-08-22Rework of shader constant buffers.Brian
2007-08-15added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian
2007-08-14Add surface formats to be used for specifying vertex element layouts.Keith Whitwell
2007-08-13Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell
2007-08-10pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian
2007-08-09Split texfilter enums to match common hardware usage.Keith Whitwell
2007-08-09Add flush/finish functionality to pipe.Keith Whitwell
2007-08-08added PIPE_TEX_FACE_*Brian
2007-08-02more formatsBrian
2007-08-02add PIPE_MASK_RGBABrian
2007-08-01s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian
2007-07-3032 and z24s8 softpipe buffersBrian
2007-07-13minor renameBrian
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-10Checkpoint: stencil roughly working, some bugs to fix...Brian
2007-06-29added texture types and mapping typesBrian
2007-06-22initial texture object, texture format codeBrian
2007-06-22Assorted token renaming/removal, minor state changes, etc.Brian
2007-06-19add point/line/polygon stateBrian
2007-06-18Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens.Brian
2007-06-14Rename directories again?!Keith Whitwell
2007-06-14Renamed softpipe directories and files to something less confusing.Keith Whitwell