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path: root/src/mesa/pipe/p_defines.h
AgeCommit message (Expand)Author
2008-02-15gallium: add bitmap/drawpixels texcoord bias supportBrian
2008-01-26gallium: add PIPE_FLUSH_SWAPBUFFERS flagKeith Whitwell
2008-01-25gallium: Simplify winsys buffer interface.Michel Dänzer
2008-01-15Add surface status/clear_value fields, PIPE_SURFACE_STATUS_x tokensBrian
2008-01-04gallium: Make texture target an enum for better debuggability.Michel Dänzer
2007-12-12PIPE_SCREEN_SURFACE no longer neededBrian
2007-12-10Add 'type' parameter to is_format_supported() to specify texture vs. drawing ...Brian
2007-12-09add fence interfaces and buffer create flags to pipe_winsyskeithw
2007-11-08Added pipe->get_paramf() to query float limits.Brian
2007-11-07New PIPE_FLUSH_WAIT flag for pipe->flush().Brian
2007-11-06Remove pipe->max_texture_size(), use get_param() instead.Brian
2007-11-06Allow custom pipe driver buffer usage flags.José Fonseca
2007-11-06Supply buffer usage hints to winsys.José Fonseca
2007-11-05Determine GL extensions/limits by making pipe queries.Brian
2007-10-27Move format definitions from p_defines.h to p_format.h.michal
2007-10-22add support for sprite texcoord modesBrian
2007-10-01fix a few vert/frag program items to get i915 driver going againBrian
2007-09-19Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian
2007-09-11Implement query object interface.Brian
2007-08-24Add support for more surface types in sp_surface.cBrian
2007-08-22Rework of shader constant buffers.Brian
2007-08-15added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian
2007-08-14Add surface formats to be used for specifying vertex element layouts.Keith Whitwell
2007-08-13Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell
2007-08-10pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian
2007-08-09Split texfilter enums to match common hardware usage.Keith Whitwell
2007-08-09Add flush/finish functionality to pipe.Keith Whitwell
2007-08-08added PIPE_TEX_FACE_*Brian
2007-08-02more formatsBrian
2007-08-02add PIPE_MASK_RGBABrian
2007-08-01s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian
2007-07-3032 and z24s8 softpipe buffersBrian
2007-07-13minor renameBrian
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-10Checkpoint: stencil roughly working, some bugs to fix...Brian
2007-06-29added texture types and mapping typesBrian
2007-06-22initial texture object, texture format codeBrian
2007-06-22Assorted token renaming/removal, minor state changes, etc.Brian
2007-06-19add point/line/polygon stateBrian
2007-06-18Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens.Brian
2007-06-14Rename directories again?!Keith Whitwell
2007-06-14Renamed softpipe directories and files to something less confusing.Keith Whitwell