Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-14 | Add structs and set-functions for vertex buffer, element state. | Keith Whitwell | |
Not currently used. | |||
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell | |
Pipe drivers shouldn't really know much about mesa and certainly shouldn't be #including files from src/mesa/main and the like. I've also (in i915simple especially) moved over from GL types to more conventional int/unsigned usage. This probably isn't really the ultimate desired set of types to use - possibly C99 would be better. It may even be that a subset of the GL types is preferable. | |||
2007-08-11 | move pipe_buffer_handle definition to top of file, use it in pipe_region | Brian | |
2007-08-10 | pipe->region_alloc() now takes width instead of pitch, plus a flags param | Brian | |
2007-08-09 | Split texfilter enums to match common hardware usage. | Keith Whitwell | |
2007-08-09 | Checkpoint intel_renderbuffer removal. | Brian | |
Remove surface ptr from gl_renderbuffer. Use st_renderbuffer in most places. More clean-up. | |||
2007-08-07 | added pipe_mipmap_tree::format | Brian | |
2007-08-07 | remove pipe_surface_sampler | Brian | |
2007-08-07 | sketch out new pipe surface/sampler types | Brian | |
2007-08-07 | s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c | Brian | |
2007-08-06 | comments | Brian | |
2007-08-06 | Checkpoint lifting of intel_mipmap_tree (intel_mipmap_tree -> ↵ | Brian | |
pipe_mipmap_tree and move some code) | |||
2007-08-06 | Add pipe buffer managment functions. | Keith Whitwell | |
The state_tracker driver needs these to implement, eg. pixel buffer objects, vertex buffer objects. | |||
2007-08-05 | Add a new interface between softpipe and the window system / buffer manager. | Keith Whitwell | |
This interface is defined by softpipe and any window system (eg i915pipe) wishing to use softpipe is required to implement the interface. Currently the interface is all about buffer management. Generalizing, each pipe driver will advertise an interface in a similar spirit to this, and again any window system driver wishing to use that rendering pipeline will have to implement the interface it defines. It clearly isn't a one-way street however, as softpipe could just do its own buffer management with malloc. The interaction with a buffer manager is desired to allow us to exercise the hardware swapbuffers functionality of the i915pipe driver, and also to get a feel for the way hardware drivers which really need a buffer manager will work. | |||
2007-08-02 | Remove references to accum buffers in softpipe. | Keith Whitwell | |
Also some minor clear fixes. | |||
2007-08-02 | Remove remnants of i915 texture-from-pbo code. | Keith Whitwell | |
2007-07-31 | Redesign pipe_surface in terms of pipe_region. | Brian | |
struct pipe_buffer goes away. Added basic region functions to softpipe to allocate/release malloc'd regions. Surface-related code is fairly coherent now. | |||
2007-07-31 | Lift region-related functions up to the pipe interface. | Brian | |
Some of these functions probably should be driver-private. Note: intel_buffer_object is in p_state.h and should be fixed/removed. There are just a few i915 dependencies in intel_region.c | |||
2007-07-30 | Lots of improvements to the surface-related code. | Brian | |
Z testing now works with i915 driver. Add gl_renderbuffer::surface pointer (and reverse pointer). Remove intel_surface and xmesa_surface types - no longer used. | |||
2007-07-24 | s/GLuint/GLbitfield/ | Brian | |
2007-07-24 | Basic fragment programs run now. | Brian | |
Handling of constants might change. For now, the st_fragment_program struct contains a pipe_constant_buffer (not a pointer). | |||
2007-07-19 | Trigger tgsi compilation for fragment programs. | Keith Whitwell | |
Not sure the generated program looks correct though... | |||
2007-07-13 | Added basic occlusion counting | Brian | |
2007-07-12 | minor changes, comments about multiple color buffers, MRT. | Brian | |
2007-07-12 | Added colormask, dither, multisample state. Implement colormasking stage. | Brian | |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian | |
2007-07-03 | clarify that line_stipple_factor is in [0,255] corresponding to GL's range ↵ | Brian | |
of [1,256]. | |||
2007-07-02 | rename a few structs (use _state suffix consistantly), reorder/sort fields ↵ | Brian | |
in some structs | |||
2007-06-29 | added buffer_data(), buffer_sub_data() to pipe_buffer | Brian | |
2007-06-29 | more work on tex objects, surfaces, mappable buffers | Brian | |
2007-06-26 | consolidate point/line state into pipe_setup_state | Brian | |
2007-06-22 | initial texture object, texture format code | Brian | |
2007-06-22 | more texture sampler work | Brian | |
2007-06-22 | added blend comments | Brian | |
2007-06-22 | Assorted token renaming/removal, minor state changes, etc. | Brian | |
2007-06-21 | alpha test and misc changes | Brian | |
2007-06-20 | Remove dependency on vf.h in public headers | Keith Whitwell | |
2007-06-20 | Initial work for glClear(), clear color state. | Brian | |
2007-06-19 | add point/line/polygon state | Brian | |
2007-06-18 | Added alpha test state. | Brian | |
2007-06-15 | initial framebuffer state | Brian | |
2007-06-14 | Rename directories again?! | Keith Whitwell | |
Some git wierdness going on. | |||
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell | |
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later. |