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path: root/src/mesa/pipe/softpipe/sp_context.c
AgeCommit message (Expand)Author
2007-10-27Call quad stage destructors.michal
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-10-25Move the get/put_tile() functions to pipe_context.Brian
2007-10-22Finish unifying the surface and texture tile caches.Brian
2007-10-20init sp->sbuf_cache to avoid possible segfaultBrian
2007-10-20Convert Z/stencil ops to use cached tiles like colors.Brian
2007-10-18remove old commentBrian
2007-10-18sp_context.c:255: error: 'false' undeclared (first use in this function)Oliver McFadden
2007-10-03Track fragment and vertex shader code generation via pipe shader state objects.Michel Dänzer
2007-10-01fix a few vert/frag program items to get i915 driver going againBrian
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-28Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-25First attempt at building vertex buffers post-clip.Keith Whitwell
2007-09-21Make the alpha test state a cso.Zack Rusin
2007-09-21Silence a few warnings.Zack Rusin
2007-09-19Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian
2007-09-19Finish up conversions of shaders to immutable objects.Zack Rusin
2007-09-18Convert shader to an immutable state object.Zack Rusin
2007-09-18Finishing up rename of the setup state to the rasterizer state.Zack Rusin
2007-09-18converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin
2007-09-18Combing depth and stencil objects and making them immutable.Zack Rusin
2007-09-18Make sampler an immutable state object.Zack Rusin
2007-09-18First stab at immutable state objects (create/bind/delete)Zack Rusin
2007-09-11Implement query object interface.Brian
2007-09-10More work on vertex feedback / glRasterPos. Basic rasterpos works now.Brian
2007-08-22Rework of shader constant buffers.Brian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-20implement draw_elements()Brian
2007-08-19Fix some draw_arrays issues.Brian
2007-08-16Remove many dependencies on mesa headers.Brian
2007-08-16misc changes to support vertex shaders (disabled by default)Brian
2007-08-15Hook in new draw_arrays() code, disabled for now.Brian
2007-08-14Continue reducing dependencies on core mesa include files.Keith Whitwell
2007-08-13map stencil buffer tooBrian
2007-08-10Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell
2007-08-10use winsys supported_formats() querykeithw
2007-08-10added pipe->max_texture_size() query, use it in st_drawpixels()Brian
2007-08-10Lift common winsys functions into pipe's new p_winsys.Keith Whitwell
2007-08-10Handle glFlush/glFinish through the state tracker.Keith Whitwell
2007-08-09added null ptr checksBrian
2007-08-09Add flush/finish functionality to pipe.Keith Whitwell
2007-08-07map/unmap texturesBrian
2007-08-07sketch out new pipe surface/sampler typesBrian
2007-08-06added softpipe_mipmap_tree_layoutBrian
2007-08-06Add pipe buffer managment functions.Keith Whitwell
2007-08-05Add a new interface between softpipe and the window system / buffer manager.Keith Whitwell
2007-08-02added pipe->supported_formats()Brian
2007-08-02Implement new draw_vertices() path for simple vertex array drawing, use it fo...Brian