Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-02 | rename a few structs (use _state suffix consistantly), reorder/sort fields ↵ | Brian | |
in some structs | |||
2007-06-29 | s/G_CONTEXT_H/SP_CONTEXT_H/ | Brian | |
2007-06-26 | consolidate point/line state into pipe_setup_state | Brian | |
2007-06-22 | initial texture object, texture format code | Brian | |
2007-06-22 | more texture sampler work | Brian | |
2007-06-21 | alpha test and misc changes | Brian | |
2007-06-20 | checkpoint: implement z/depth testing | Brian | |
2007-06-20 | Remove dependency on vf.h in public headers | Keith Whitwell | |
2007-06-20 | update includes (s/tile/quad/) | Brian | |
2007-06-20 | Initial implementation of a software pipeline for quad rasterization ↵ | Brian | |
(fragment ops). This is very much like the clipper/setup pipeline for primitives. | |||
2007-06-20 | Initial work for glClear(), clear color state. | Brian | |
2007-06-19 | hook up point state | Brian | |
2007-06-19 | Re-org of surface/framebuffer state. | Brian | |
We should be able to render to any depth/format of X window now. | |||
2007-06-18 | Added alpha test state. | Brian | |
2007-06-15 | framebuffer state | Brian | |
2007-06-15 | initial framebuffer state | Brian | |
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell | |
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later. |