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path: root/src/mesa/pipe/softpipe/sp_quad_stencil.c
AgeCommit message (Collapse)Author
2008-01-01fix single-sided stencil test bugBrian
2007-12-17gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell
2007-12-10gallium: remove unnecessary guards on qs->nextKeith Whitwell
2007-12-07Get rid of "duplicate" formats.Brian
For example, replace PIPE_FORMAT_U_A8_R8_G8_B8 with PIPE_FORMAT_A8R8G8B8_UNORM
2007-11-20add PIPE_FORMAT_Z24_S8 support to softpipe patshBrian
2007-10-27Use FREE instead of free. Fix newlines.michal
2007-10-27Define destroy method called by softpipe's destructor.michal
2007-10-27Remove remnants of softpipe_surface.Brian
This is the last of the clean-up following the change which moved surface allocation to the winsys layer.
2007-10-25Move the get/put_tile() functions to pipe_context.Brian
The _rgba versions are temporary until the state tracker is updated.
2007-10-20Convert Z/stencil ops to use cached tiles like colors.Brian
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now.
2007-10-13inequality tests were backwardBrian
2007-09-18Combing depth and stencil objects and making them immutable.Zack Rusin
Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable.
2007-08-14Continue reducing dependencies on core mesa include files.Keith Whitwell
Mainly down to the support for legacy TNL processing now.
2007-08-08fix qs->next testsBrian
2007-08-08add quad_stage::begin() funcsBrian
2007-07-11fix stencil logic error, use proper front/back face valueBrian
2007-07-10Checkpoint: stencil roughly working, some bugs to fix...Brian
2007-07-10Begin hooking up stenciling.Brian