summaryrefslogtreecommitdiff
path: root/src/mesa/pipe/softpipe/sp_region.c
AgeCommit message (Collapse)Author
2007-08-05Add a new interface between softpipe and the window system / buffer manager.Keith Whitwell
This interface is defined by softpipe and any window system (eg i915pipe) wishing to use softpipe is required to implement the interface. Currently the interface is all about buffer management. Generalizing, each pipe driver will advertise an interface in a similar spirit to this, and again any window system driver wishing to use that rendering pipeline will have to implement the interface it defines. It clearly isn't a one-way street however, as softpipe could just do its own buffer management with malloc. The interaction with a buffer manager is desired to allow us to exercise the hardware swapbuffers functionality of the i915pipe driver, and also to get a feel for the way hardware drivers which really need a buffer manager will work.
2007-08-01implement masking in sp_region_fill()Brian
2007-08-01More work on glClear.Brian
Add a 'mask' param to region_fill() to help with clearing combined Z/stencil buffers, glColorMask, etc.
2007-08-01Checkpoint: glClear changes - working, bug very rough.Brian
2007-07-31Redesign pipe_surface in terms of pipe_region.Brian
struct pipe_buffer goes away. Added basic region functions to softpipe to allocate/release malloc'd regions. Surface-related code is fairly coherent now.