Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-03 | Make softpipe behave more like a real driver by always allocating something | Zack Rusin | |
in the state functions. | |||
2007-09-20 | Fix failover state binding and convert the sampler to use the new | Zack Rusin | |
state constant state object semantics. | |||
2007-09-18 | Make sampler an immutable state object. | Zack Rusin | |
Switch the sample to be an immutable state object. | |||
2007-08-14 | Continue reducing dependencies on core mesa include files. | Keith Whitwell | |
Mainly down to the support for legacy TNL processing now. | |||
2007-08-07 | s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c | Brian | |
2007-07-09 | Rename G_NEW_* tokens to SP_NEW_* | Brian | |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian | |
2007-06-22 | initial texture object, texture format code | Brian | |
2007-06-22 | more texture sampler work | Brian | |