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path: root/src/mesa/pipe/softpipe/sp_state_surface.c
AgeCommit message (Collapse)Author
2008-01-23gallium: remove support for separate depth/stencil buffers. Always combined ↵Brian
now.
2008-01-14Remove mapping fields from struct pipe_surface.Michel Dänzer
It's now the responsibility of surface users to keep track of their mappings.
2007-12-11gallium: remove redundant clear_color state.Keith Whitwell
2007-12-07Some tile cache improvements, clean-ups.Brian
Code for optimized clears (per-tile flag indicating clear status) in place but not enabled yet.
2007-12-07Eliminate struct pipe_region.Michel Dänzer
Directly use struct pipe_buffer_handle for storage and struct pipe_surface for (un)mapping.
2007-10-27Remove remnants of softpipe_surface.Brian
This is the last of the clean-up following the change which moved surface allocation to the winsys layer.
2007-10-25Move the get/put_tile() functions to pipe_context.Brian
The _rgba versions are temporary until the state tracker is updated.
2007-10-20Convert Z/stencil ops to use cached tiles like colors.Brian
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now.
2007-08-14Continue reducing dependencies on core mesa include files.Keith Whitwell
Mainly down to the support for legacy TNL processing now.
2007-07-09Rename G_NEW_* tokens to SP_NEW_*Brian
2007-06-20Initial work for glClear(), clear color state.Brian
2007-06-19Re-org of surface/framebuffer state.Brian
We should be able to render to any depth/format of X window now.
2007-06-15framebuffer stateBrian
2007-06-14Renamed softpipe directories and files to something less confusing.Keith Whitwell
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later.