Age | Commit message (Collapse) | Author |
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struct pipe_buffer goes away.
Added basic region functions to softpipe to allocate/release malloc'd regions.
Surface-related code is fairly coherent now.
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Using floats (and float->ushort->float conversion) introduces errors.
Only GLushort depth buffers work for now...
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We should be able to render to any depth/format of X window now.
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softpipe/state_tracker --> state_tracker/
softpipe/ --> pipe/
softpipe/generic --> pipe/softpipe/
I don't think pipe is a great name, but I disliked all the others too.
Luckily it's fairly easy to rename with git, so this can be revisited
later.
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