summaryrefslogtreecommitdiff
path: root/src/mesa/pipe/softpipe/sp_tile_cache.h
AgeCommit message (Collapse)Author
2007-12-07Tile clearing optimizations.Brian
Clear using int values rather than floats when possible. Better performance now.
2007-12-07Enable the tile clear "optimization"Brian
Not really faster yet because we're using the float-valued put/get_tile() functions so we're doing quite a bit of float/int conversion. That can be fixed though...
2007-12-07Make sp_tile_cache_flush_clear() static.Brian
Also, misc clean-ups, comments.
2007-12-07Some tile cache improvements, clean-ups.Brian
Code for optimized clears (per-tile flag indicating clear status) in place but not enabled yet.
2007-12-07Eliminate struct pipe_region.Michel Dänzer
Directly use struct pipe_buffer_handle for storage and struct pipe_surface for (un)mapping.
2007-12-06Hide texture layout details from the state tracker.Michel Dänzer
pipe->get_tex_surface() has to be used for access to texture image data.
2007-10-27Remove remnants of softpipe_surface.Brian
This is the last of the clean-up following the change which moved surface allocation to the winsys layer.
2007-10-25Move the get/put_tile() functions to pipe_context.Brian
The _rgba versions are temporary until the state tracker is updated.
2007-10-24a bit more work for optimizing clears in tile cache (not enabled yet)Brian
2007-10-22Finish unifying the surface and texture tile caches.Brian
2007-10-21Start implementing cache routines for textures.Brian
First step to consolidating surface/texture caching...
2007-10-20Convert Z/stencil ops to use cached tiles like colors.Brian
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now.
2007-10-19Tile cache functions.Brian