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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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pipe
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softpipe
Age
Commit message (
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Author
2007-10-22
Finish unifying the surface and texture tile caches.
Brian
2007-10-21
Start implementing cache routines for textures.
Brian
2007-10-21
rename some vars
Brian
2007-10-21
silence warning
Brian
2007-10-20
Remove obsolete read/write_quad() functions
Brian
2007-10-20
init sp->sbuf_cache to avoid possible segfault
Brian
2007-10-20
Call softpipe_unmap_surfaces() in softpipe_flush().
Brian
2007-10-20
In region_unmap(), check if region is mapped before decrementing refcount.
Brian
2007-10-20
Convert Z/stencil ops to use cached tiles like colors.
Brian
2007-10-19
get/put_tile_raw() funcs for 16/32bpp surfaces
Brian
2007-10-19
disable debug printf
Brian
2007-10-19
Initial implementation of surface tile caching.
Brian
2007-10-19
Tile cache functions.
Brian
2007-10-18
remove old comment
Brian
2007-10-18
fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging
Brian
2007-10-18
fix logic error in stipple_quad() (point/line fragments were getting dropped)
Brian
2007-10-18
Corrected the file permissions in src/mesa/pipe.
Oliver McFadden
2007-10-18
sp_context.c:255: error: 'false' undeclared (first use in this function)
Oliver McFadden
2007-10-17
fix interpolation bug in nearest-image/linear-mipmap filtering
Brian
2007-10-17
Replace repeat_remainder() with simpler macro that just casts args to unsigned.
Brian
2007-10-17
reorder params to get_texel()
Brian
2007-10-17
implement 3D texture sampling
Brian
2007-10-17
don't crash if texture border is used (unsupported for now)
Brian
2007-10-17
fix square point rasterization
Brian
2007-10-16
lower clamp bound for UNCLAMPED_FLOAT_TO_SHORT() is -1
Brian
2007-10-16
Update mask calculations for point drawing.
Brian
2007-10-16
Fix broken polygon stippling (see comments for details).
Brian
2007-10-16
Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout.
Brian
2007-10-16
fix perspective-interpolated attribs for points, liens
Brian
2007-10-15
finish remaining blend modes
Brian
2007-10-15
implement logicop
Brian
2007-10-15
add 'normalized_coords' field to pipe_sampler_state
Brian
2007-10-14
16-bit RGBA surface format for accum buffers
Brian
2007-10-13
inequality tests were backward
Brian
2007-10-13
Check texture format in get_texel() to handle depth textures.
Brian
2007-10-13
added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ignor...
Brian
2007-10-10
minor optimization for color/z results
Brian
2007-10-10
disable some assertions which pop up during window resize, but can be ignored...
Brian
2007-10-10
fix softpipe_clear() to handle ps->offset!=0 (such as when rendering to textu...
Brian
2007-10-10
free/unreference pipe_surface in get_texel()
Brian
2007-10-10
use pipe_region_reference() in softpipe_get_tex_surface() to fix refcount error
Brian
2007-10-09
Pack fragment program outputs to be consistant with vertex programs.
Brian
2007-10-03
Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...
Brian
2007-10-03
Move XSTDCALL definition to p_compiler.h
Brian
2007-10-03
handle frag progs that write Z
Brian
2007-10-03
added s8z24_get_tile()
Brian
2007-10-03
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-03
In vertex shaders also expect the template to be stack allocated
Zack Rusin
2007-10-03
Make softpipe behave more like a real driver by always allocating something
Zack Rusin
2007-10-02
Implement/use fragment kill results
Brian
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