Age | Commit message (Expand) | Author |
2007-07-13 | set INTERP_CONSTANT when appropriate | Brian |
2007-07-13 | comments | Brian |
2007-07-13 | Enable Keith's branch-less stipple code - it works. | Brian |
2007-07-13 | Add 'prim' field to quad so that stipple and aa coverage stages can do the ri... | Brian |
2007-07-13 | Implement AA points and AA coverage application in quad pipeline. | Brian |
2007-07-13 | Added basic occlusion counting | Brian |
2007-07-13 | Add conditional-free implementation (disabled, not tested) | Keith Whitwell |
2007-07-13 | Simplify slightly. | Keith Whitwell |
2007-07-12 | minor changes, comments about multiple color buffers, MRT. | Brian |
2007-07-12 | Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK). | Brian |
2007-07-12 | XXX comment about skipping stipple for points/lines | Brian |
2007-07-12 | s/prim_setup/sp_draw_render_stage/, new comments | Brian |
2007-07-12 | Remove dead code | Brian |
2007-07-12 | Rename prim_stage -> draw_stage | Brian |
2007-07-12 | Added colormask, dither, multisample state. Implement colormasking stage. | Brian |
2007-07-11 | disable debug printfs | Brian |
2007-07-11 | Implement polygon stipple state tracking, application. | Brian |
2007-07-11 | fix stencil logic error, use proper front/back face value | Brian |
2007-07-11 | Compute quad.facing from prim->det and polygon winding. | Brian |
2007-07-10 | Checkpoint: stencil roughly working, some bugs to fix... | Brian |
2007-07-10 | Begin hooking up stenciling. | Brian |
2007-07-10 | clean-ups | Brian |
2007-07-10 | Fill in remaining switch cases. Only call next stage if quad->mask != 0. | Brian |
2007-07-10 | Do depth testing with integer values. | Brian |
2007-07-10 | Comments, minor clean-up. | Brian |
2007-07-10 | comments | Brian |
2007-07-10 | Added comments, assertions. | Brian |
2007-07-10 | remove some dead/disabled stuff | Brian |
2007-07-09 | s/G_/SP_/ | Brian |
2007-07-09 | Rename G_NEW_* tokens to SP_NEW_* | Brian |
2007-07-09 | Obsolete file. | Brian |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian |
2007-07-09 | Rename/move some files to modularize the primitive/draw code. | Brian |
2007-07-03 | SIMD comments | Brian |
2007-07-03 | hook in state tracking for blend color | Brian |
2007-07-03 | added blend_color | Brian |
2007-07-03 | Rewrite blending in terms of SIMD operations. | Brian |
2007-07-02 | rename a few structs (use _state suffix consistantly), reorder/sort fields in... | Brian |
2007-06-29 | s/G_CONTEXT_H/SP_CONTEXT_H/ | Brian |
2007-06-26 | consolidate point/line state into pipe_setup_state | Brian |
2007-06-25 | fix logic error in updating of quad's Z values. Basic depth testing works now | Brian |
2007-06-25 | clean-ups | Brian |
2007-06-25 | emit quad->outputs.depth[], hack need_z | Brian |
2007-06-24 | Restructure z test code slightly. | Keith Whitwell |
2007-06-22 | initial texture object, texture format code | Brian |
2007-06-22 | more texture sampler work | Brian |
2007-06-22 | Assorted token renaming/removal, minor state changes, etc. | Brian |
2007-06-21 | alpha test and misc changes | Brian |
2007-06-20 | checkpoint: implement z/depth testing | Brian |
2007-06-20 | Remove dependency on vf.h in public headers | Keith Whitwell |