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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-27
reduced debug
keithw
2007-09-27
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-27
restore primitive trimming in sp_draw_arrays.c
keithw
2007-09-27
Make flushing more lazy in the draw module.
Keith Whitwell
2007-09-26
added a8r8g8b8_put_tile()
Brian
2007-09-26
s/_mesa_copy_rect/copy_rect/
Brian
2007-09-25
First attempt at building vertex buffers post-clip.
Keith Whitwell
2007-09-24
Enable SSE2 for FS.
michal
2007-09-21
fix some post-transform vertex layout issues (bcolors, psize emitted last
Brian
2007-09-21
Fix up some point size breakage. Start on fogcoord too.
Brian
2007-09-21
Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC.
Brian
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-21
Silence a few warnings.
Zack Rusin
2007-09-20
Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.
Brian
2007-09-20
remove #includes of tgsi_attribs.h
Brian
2007-09-20
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-20
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
Avoid redundant reallocation of the template.
Zack Rusin
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-18
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
Fix some issues with perspective-corrected interpolation.
Brian
2007-09-18
additional comments for tri_persp_coeff()
Brian
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Fix the warning.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-11
Implement query object interface.
Brian
2007-09-10
vertex feedback functions
Brian
2007-09-10
merge buffer_unreference(), buffer_reference()
Brian
2007-09-10
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-08-31
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-30
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
Brian
2007-08-30
fix unhandled switch/case warning
Brian
2007-08-30
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-30
Sketch out per-vertex point size.
Brian
2007-08-24
Fix fragment program color output mapping (0=depth, 1=color)
Brian
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