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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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softpipe
Age
Commit message (
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Author
2008-02-08
gallium: added draw_flush() call in softpipe_bind_sampler_state()
Brian
2008-02-06
gallium: use mem_dup()
Brian
2008-02-06
gallium: change pipe->texture_create() to operate like the CSO functions
Brian
2008-02-06
gallium: Use p_debug.h instead of non-portable stdio.h/assert.h functions.
José Fonseca
2008-01-31
gallium: comments about fragment Z computation
Brian
2008-01-31
gallium: Fix z clear bug when TILE_CLEAR_OPTIMIZATION==0
Brian
2008-01-31
gallium: fix get/put typo regression
Brian
2008-01-31
gallium: Add SCons as alternative build system for Gallium.
José Fonseca
2008-01-26
gallium: Fix build on Windows.
Michal Krol
2008-01-26
gallium: minor cleanups to pipe interface
Keith Whitwell
2008-01-25
gallium: replace prim pipeline begin/end() functions with flush()
Brian
2008-01-25
gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code
Keith Whitwell
2008-01-25
gallium: Simplify winsys buffer interface.
Michel Dänzer
2008-01-24
disable usage of llvm in fragment shaders
Zack Rusin
2008-01-23
gallium: rename FORMAT_x to EMIT_x and use EMIT_ALL to emit whole vertex as-i...
Brian
2008-01-23
gallium: improved vertex layout and interpolant setup in softpipe
Brian
2008-01-23
gallium: remove support for separate depth/stencil buffers. Always combined ...
Brian
2008-01-23
gallium: in sp_tile_cache_clear() mark all cache slots as empty/free. Fixes ...
Brian
2008-01-23
gallium: rework compute_vertex_layout() to intelligently map vs outputs to fs...
Brian
2008-01-23
gallium: restore/rewrite vbuf code for softpipe
Brian
2008-01-23
gallium: overhaul usage of vertex_info in draw module.
Brian
2008-01-21
gallium: remove unneeded protos, #includes, etc
Brian
2008-01-21
gallium: include sp_headers.h
Brian
2008-01-21
gallium: move softpipe_get_tex_surface() prototype
Brian
2008-01-21
gallium: add license comment
Brian
2008-01-21
gallium: move softpipe_get_tex_surface() into sp_texture.c
Brian
2008-01-21
gallium: remove per-fragment line stipple code
Brian
2008-01-21
fix broken point rendering in sp_vbuf_render()
Brian
2008-01-21
gallium: add a src_index[] array to draw's vertex_info for mapping post-xform...
Brian
2008-01-18
Unify copy_rect helpers.
Michel Dänzer
2008-01-17
Back-port miscellaneous fixes from internal branch (mostly portability fixes).
José Fonseca
2008-01-17
gallium: fix warning
Keith Whitwell
2008-01-16
Fix broken fog.
Brian
2008-01-15
Don't include stdint.h or inttypes. Use the uint64 typedef instead of uint64_t.
Brian
2008-01-14
disable debug printf
Brian
2008-01-14
Remove pipe->get/put_tile_rgba.
Michel Dänzer
2008-01-14
Remove mapping fields from struct pipe_surface.
Michel Dänzer
2008-01-10
comment about vertex data in emit_vertex()
Brian
2008-01-10
clean-up comments, code
Brian
2008-01-10
softpipe: Simplify texture memory layout.
Michel Dänzer
2008-01-10
softpipe: map only once in softpipe_map_surfaces
Jerome Glisse
2008-01-04
llvm: we need custom rules so had to redo the build a little bit
Zack Rusin
2008-01-03
rename vars, clean-up formatting
Brian
2008-01-03
replace void * with struct draw_vertex_shader opaque type
Brian
2008-01-01
Clean-up, re-org some vertex/fragment shader state code.
Brian
2008-01-01
move SP_NEW_ #defines into sp_state.h
Brian
2008-01-01
fix single-sided stencil test bug
Brian
2008-01-01
fix leak, fix refcount error
Brian
2008-01-01
unref const buffers during context destroy
Brian
2008-01-01
free surface caches in softpipe_destroy()
Brian
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