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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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pipe
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softpipe
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Author
2007-12-05
added tile funcs for B8G8R8A8 format
Brian
2007-11-29
Move dimensions from struct pipe_region to struct pipe_surface.
Michel Dänzer
2007-11-23
gallium: remove sp_headers.h references.
Michal Krol
2007-11-23
gallium: reorg tgsi directories.
Michal Krol
2007-11-21
Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().
Brian
2007-11-20
add PIPE_FORMAT_Z24_S8 support to softpipe patsh
Brian
2007-11-19
optimize earlyz_quad(), add comments, remove unneeded #includes
Brian
2007-11-18
Implement early depth test.
Michal Krol
2007-11-16
note problem with fragment coord Y orientation
Brian
2007-11-08
Implement shadow comparisons.
Brian
2007-11-08
use pipe_surface_reference() in sp_tile_cache_set_surface()
Brian
2007-11-08
fix bad width/height code in softpipe_clear()
Brian
2007-11-08
Added pipe->get_paramf() to query float limits.
Brian
2007-11-07
Reset temporary vertices ids.
José Fonseca
2007-11-07
Use a consistent number to identify undefined vertices.
José Fonseca
2007-11-06
remove dead code in softpipe_is_format_supported()
Brian
2007-11-06
Remove pipe->max_texture_size(), use get_param() instead.
Brian
2007-11-05
Determine GL extensions/limits by making pipe queries.
Brian
2007-11-02
Cleanups.
Zack Rusin
2007-11-02
Implement COS and CMP opcode.
Zack Rusin
2007-11-02
Add debugging ifdefs to make it less verbose
Zack Rusin
2007-11-02
Get fragment shaders working on top of LLVM.
Zack Rusin
2007-11-02
Change the fragment shader signature to better match actual
Zack Rusin
2007-11-02
Add basic entry points for fragment shaders.
Zack Rusin
2007-11-02
Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting
Zack Rusin
2007-11-01
implement get/put_tile() for xlib driver
Brian
2007-10-29
minor code simplification
Brian
2007-10-29
fix memcpy bugs
Brian
2007-10-29
Make it compile under linux.
Michal Krol
2007-10-29
Make gallium compile in win32.
Michal Krol
2007-10-29
fix bad fragment shader pointer assignment
Brian
2007-10-29
Remove typedefs from enums.
Zack Rusin
2007-10-29
Fix i915simple build.
José Fonseca
2007-10-28
Replace supported_formats with is_format_supported interface.
Michal Krol
2007-10-28
Use FREE and MALLOC instead of free and malloc.
Michal Krol
2007-10-28
Control FS TGSI dumping with GALLIUM_DUMP_FS env variable.
michal
2007-10-28
Fix newlines.
michal
2007-10-27
Use FREE instead of free. Fix newlines.
michal
2007-10-27
Enable SSE path.
michal
2007-10-27
Respect use_sse flag.
michal
2007-10-27
Add #ifs.
michal
2007-10-27
Enable SSE2 for fragment shaders.
michal
2007-10-27
Define destroy method called by softpipe's destructor.
michal
2007-10-27
Silence compiler warnings.
michal
2007-10-27
Silence compiler warnings.
michal
2007-10-27
Call quad stage destructors.
michal
2007-10-27
Remove remnants of softpipe_surface.
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
surface_alloc() is now a winsys function.
Brian
2007-10-25
clean-up, simplify some tile code, more to come
Brian
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