Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-28 | Replace supported_formats with is_format_supported interface. | Michal Krol | |
The old supported_formats interface returned a list of formats supported by a pipe/winsys implementation. This was reasonable when gallium had a fixed list of predefined format. Now things has changed and the definition of PIPE_FORMAT is more flexible. The new shiny is_format_supported interface gets PIPE_FORMAT as an argument and returns a boolean whether this particular format is supported. | |||
2007-10-28 | Use FREE and MALLOC instead of free and malloc. | Michal Krol | |
2007-10-28 | Control FS TGSI dumping with GALLIUM_DUMP_FS env variable. | michal | |
2007-10-28 | Fix newlines. | michal | |
2007-10-27 | Use FREE instead of free. Fix newlines. | michal | |
2007-10-27 | Enable SSE path. | michal | |
2007-10-27 | Respect use_sse flag. | michal | |
2007-10-27 | Add #ifs. | michal | |
2007-10-27 | Enable SSE2 for fragment shaders. | michal | |
2007-10-27 | Define destroy method called by softpipe's destructor. | michal | |
2007-10-27 | Silence compiler warnings. | michal | |
2007-10-27 | Silence compiler warnings. | michal | |
2007-10-27 | Call quad stage destructors. | michal | |
2007-10-27 | Remove remnants of softpipe_surface. | Brian | |
This is the last of the clean-up following the change which moved surface allocation to the winsys layer. | |||
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-10-26 | surface_alloc() is now a winsys function. | Brian | |
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition. | |||
2007-10-25 | clean-up, simplify some tile code, more to come | Brian | |
2007-10-25 | Move region_alloc() and region_release() to pipe_winsys. | Brian | |
This allows regions to be allocated w/out a rendering context. | |||
2007-10-25 | Move the get/put_tile() functions to pipe_context. | Brian | |
The _rgba versions are temporary until the state tracker is updated. | |||
2007-10-24 | Revert "Undo indexOffset change (I think, git???)" | Brian | |
This reverts commit 11ce6244a79106c592364b30434b6ddade3fd6bb. | |||
2007-10-24 | Undo indexOffset change (I think, git???) | Brian | |
2007-10-24 | a bit more work for optimizing clears in tile cache (not enabled yet) | Brian | |
2007-10-24 | get_tile() for z16, z32, s8z24 surfaces needs to return 4 floats per pixel ↵ | Brian | |
(for depth texture sampling) | |||
2007-10-24 | Cleanup some code. | Zack Rusin | |
2007-10-24 | Implement the conversion and do the initial execution pass. | Zack Rusin | |
2007-10-24 | Initial stab at LLVM integration. | Zack Rusin | |
2007-10-22 | remove unused var | Brian | |
2007-10-22 | Finish unifying the surface and texture tile caches. | Brian | |
2007-10-21 | Start implementing cache routines for textures. | Brian | |
First step to consolidating surface/texture caching... | |||
2007-10-21 | rename some vars | Brian | |
2007-10-21 | silence warning | Brian | |
2007-10-20 | Remove obsolete read/write_quad() functions | Brian | |
2007-10-20 | init sp->sbuf_cache to avoid possible segfault | Brian | |
2007-10-20 | Call softpipe_unmap_surfaces() in softpipe_flush(). | Brian | |
This fixes a DRM BO failure upon swapbuffers caused by the color buffer still being mapped. This is a bit heavy handed since we don't always need to unmap buffers when flushing. Need to pass a flag to flush() or design a new function. | |||
2007-10-20 | In region_unmap(), check if region is mapped before decrementing refcount. | Brian | |
2007-10-20 | Convert Z/stencil ops to use cached tiles like colors. | Brian | |
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now. | |||
2007-10-19 | get/put_tile_raw() funcs for 16/32bpp surfaces | Brian | |
2007-10-19 | disable debug printf | Brian | |
2007-10-19 | Initial implementation of surface tile caching. | Brian | |
Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now. | |||
2007-10-19 | Tile cache functions. | Brian | |
2007-10-18 | remove old comment | Brian | |
2007-10-18 | fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging | Brian | |
2007-10-18 | fix logic error in stipple_quad() (point/line fragments were getting dropped) | Brian | |
2007-10-18 | Corrected the file permissions in src/mesa/pipe. | Oliver McFadden | |
2007-10-18 | sp_context.c:255: error: 'false' undeclared (first use in this function) | Oliver McFadden | |
2007-10-17 | fix interpolation bug in nearest-image/linear-mipmap filtering | Brian | |
2007-10-17 | Replace repeat_remainder() with simpler macro that just casts args to unsigned. | Brian | |
2007-10-17 | reorder params to get_texel() | Brian | |
2007-10-17 | implement 3D texture sampling | Brian | |
2007-10-17 | don't crash if texture border is used (unsupported for now) | Brian | |