Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-19 | Fix some draw_arrays issues. | Brian | |
We weren't mapping all the needed vertex array buffers. Move array state that was temporarily in draw_context to softpipe_context. Remove a bunch of dead code. | |||
2007-08-18 | more work on vertex shaders, now using vertex shaders instead of TnL module ↵ | Brian | |
by default | |||
2007-08-17 | pack output vertex attributes in sequential slots | Brian | |
2007-08-17 | write outputs according to vs.outputs_written | Brian | |
2007-08-17 | load machine.Inputs based on vs.inputs_read | Brian | |
2007-08-17 | added pipe ptr to draw_context | Brian | |
2007-08-17 | compute clipmask | Brian | |
2007-08-17 | shade four vertices at a time | Brian | |
2007-08-17 | assertions | Brian | |
2007-08-16 | Break mesa dependencies. | michal | |
Silence compiler warnings. | |||
2007-08-16 | Silence compiler warnings. | michal | |
2007-08-16 | Break mesa dependencies. | michal | |
Silence compiler warnings. | |||
2007-08-16 | Remove many dependencies on mesa headers. | Brian | |
To build with mesa, need -DMESA in makefile/config file. | |||
2007-08-16 | misc changes to support vertex shaders (disabled by default) | Brian | |
2007-08-16 | run real vertex shaders, a total hack for now | Brian | |
2007-08-16 | Begin added vertex shader state/support. | Brian | |
Renamed pipe_fs_state to pipe_shader_state since it can be used for both vertex and fragment shader info. | |||
2007-08-16 | Drawing code refactoring. | Brian | |
Move code duplicated between draw_vb.c and sp_draw_arrays.c into draw_prim.c draw_vb.c will eventually go away, but this seems like a good step anyway. | |||
2007-08-16 | Silence warnings. | michal | |
2007-08-16 | Silence warnings. | michal | |
2007-08-16 | Silence warnings. | michal | |
2007-08-16 | Silence warnings. | michal | |
2007-08-15 | Remove mesa include directories, be stricter about include paths. | Keith Whitwell | |
2007-08-15 | added PIPE_PRIM_x tokens (matching GL), use in a few places | Brian | |
2007-08-15 | Hook in new draw_arrays() code, disabled for now. | Brian | |
2007-08-15 | softpipe_draw_arrays() function | Brian | |
Also includes: Temporary stand-in for vertex program execution. draw_prim() code post-transform vertex cache | |||
2007-08-15 | Add UsageMask to DECLARATION in TGSI. | michal | |
Interpolate FS attributes in the shader. Do not copy WPOS in FS. | |||
2007-08-15 | Cleanup, do not use fp_attr_to_slot[] mapping array. | michal | |
2007-08-15 | added state funcs for vertex buffer/element info | Brian | |
2007-08-15 | softpipe vertex element/buffer state funcs | Brian | |
2007-08-14 | Merge branch 'softpipe_0_1_branch' of ↵ | Brian | |
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch | |||
2007-08-14 | fix typo | Brian | |
2007-08-14 | minor hack to allow 1D textures to work | Brian | |
2007-08-14 | refactor some code - cube map textures work now | Brian | |
2007-08-14 | Implement texture cache with multiple, direct-mapped entries. | Brian | |
2007-08-14 | Consolidate filter and mipmap level selection in choose_mipmap_levels(). | Brian | |
2007-08-14 | Implement remaining mipmap modes for 2D textures. | Brian | |
Also, add lodbias param to get_samples() | |||
2007-08-14 | tgsi_sampler->get_samples() now operates on a quad (returns 4 colors). | Brian | |
Lambda/level-of-detail is also computed in get_samples() now. | |||
2007-08-14 | Continue reducing dependencies on core mesa include files. | Keith Whitwell | |
Mainly down to the support for legacy TNL processing now. | |||
2007-08-13 | map stencil buffer too | Brian | |
2007-08-13 | added assertion to check that texture width is non-zero | Brian | |
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell | |
Pipe drivers shouldn't really know much about mesa and certainly shouldn't be #including files from src/mesa/main and the like. I've also (in i915simple especially) moved over from GL types to more conventional int/unsigned usage. This probably isn't really the ultimate desired set of types to use - possibly C99 would be better. It may even be that a subset of the GL types is preferable. | |||
2007-08-13 | check if we have a zbuf before enabling depth_test stage | Brian | |
2007-08-11 | mt->pitch must be at least 16 because of 64-byte alignment in sp_region.c ↵ | Brian | |
(fix that someday) | |||
2007-08-11 | do clipping in get_tile() | Brian | |
2007-08-11 | fix invalid usage of buffer_unreference() | Brian | |
Need to pass the address of the buffer ptr, not the buffer ptr. Before, the region->buffer type was void * so it wasn't effectively type-checked. Changing the type to pipe_buffer_object* allows the compiler to detect the error. Fixing this solves a segfault. | |||
2007-08-10 | Move string functions to state_tracker, add queries to pipe, winsys. | Keith Whitwell | |
2007-08-10 | use winsys supported_formats() query | keithw | |
2007-08-10 | added pipe->max_texture_size() query, use it in st_drawpixels() | Brian | |
2007-08-10 | Lift common winsys functions into pipe's new p_winsys. | Keith Whitwell | |
2007-08-10 | alignment/pitch/width clean-ups | Brian | |