Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-27 | New comments, replace //-style with /* */ | Brian | |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-10-26 | Initial support for immediate values in TGSI programs. | Brian | |
These can be evaluated at compile time. Code disabled pending clarifications of TGSI immediate data structures. | |||
2007-10-25 | added some comments | Brian | |
2007-10-22 | Finish unifying the surface and texture tile caches. | Brian | |
2007-10-09 | More work on flow control for CAL/RET. | Brian | |
2007-10-02 | Implement/use fragment kill results | Brian | |
2007-10-02 | Implement CONT statement. | Brian | |
2007-10-02 | Implement CAL/RET and a call stack for subroutines. | Brian | |
The glsl/brick.c shader demo runs now. | |||
2007-10-02 | Fold expand_program() into tgsi_exec_prepare() | Brian | |
2007-10-02 | no more need for tgsi_exec_machine_run2(), remove dead code | Brian | |
2007-10-02 | Move tgsi machine state init/allocations so they're done less frequently. | Brian | |
This, plus expanding all instructions ahead of time, seems to have improved the performance of program execution by 8x or so. | |||
2007-10-02 | checkpoint: unpack all instructions before interpretation. Actual looping ↵ | Brian | |
works. | |||
2007-09-29 | Initial conditional execution support for loops and BRK instruction. | Brian | |
Also, instead of passing cond mask to each micro op, just apply it in the store_dest() function. | |||
2007-09-29 | remove unused tgsi_exec_cond_* types | Brian | |
2007-09-28 | Initial implementation of IF/ELSE/ENDIF using conditional masking. | Brian | |
mach->CondMask controls writing to each of the 4 components in a quad. mach->CondMaskStack handles nested conditionals. Only a few of the micro ops (add/sub/mul/store) have been updated to obey CondMask at this time. | |||
2007-08-24 | Hook-up SSE2 to VS. | michal | |
2007-08-24 | Rename tgsi "core" directory | Keith Whitwell | |