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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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pipe
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tgsi
Age
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Author
2007-09-24
Enable SSE2 for FS.
michal
2007-09-21
added PSIZE
Brian
2007-09-21
Fix up some point size breakage. Start on fogcoord too.
Brian
2007-09-21
remove debug printfs
Brian
2007-09-21
remove SEMANTIC_TEXCOORD
Brian
2007-09-21
Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC.
Brian
2007-09-21
minor renaming
Brian
2007-09-21
pass vs output semantics to tgsi_mesa_compile_vp_program() to generate output...
Brian
2007-09-21
Pass vertex program input semantics into tgsi_mesa_compile_vp_program() to pr...
Brian
2007-09-20
Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.
Brian
2007-09-20
remove old/used code
Brian
2007-09-20
remove lots of dead code related to program input/output mapping
Brian
2007-09-20
obsolete
Brian
2007-09-20
remove #includes of tgsi_attribs.h
Brian
2007-09-20
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-19
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-18
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
Fix some issues with perspective-corrected interpolation.
Brian
2007-08-29
Add p_compiler.h.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-24
Fix fragment program color output mapping (0=depth, 1=color)
Brian
2007-08-24
Hook-up SSE2 to VS.
michal
2007-08-24
Indent. Remove GL dependencies. Simplify. Add rtasm instructions.
michal
2007-08-24
Add tgsi_sse2.
michal
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-24
Rename tgsi "core" directory
Keith Whitwell
2007-08-23
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
TGSI_ATTRIB_ tokens
Brian
2007-08-23
define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f...
Brian
2007-08-23
For the time being, interpolate Z in shade_quad() rather in the shader.
Brian
2007-08-22
First pass on tgsi deco.
michal
2007-08-22
Include headers.
michal
2007-08-22
New file.
michal
2007-08-22
New file.
michal
2007-08-21
comments
Brian
2007-08-16
Cosmetic changes.
michal
2007-08-16
disable Z value scaling - it's done in sp_quad_depth_test.c
Brian
2007-08-16
Copy fragment z if the fragment shader does not write depth on its own.`
michal
2007-08-15
Add UsageMask to DECLARATION in TGSI.
michal
2007-08-15
Add declaration_semantic token to TGSI.
michal
2007-08-15
Declare fragment shader output registers.
michal
2007-08-14
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-14
Implement texture cache with multiple, direct-mapped entries.
Brian
2007-08-14
Implement remaining mipmap modes for 2D textures.
Brian
2007-08-14
tgsi_sampler->get_samples() now operates on a quad (returns 4 colors).
Brian
2007-08-10
Add SGT/LT/GE/LE/EQ/NE opcodes for ps/vs_2_x.
michal
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