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path: root/src/mesa/pipe
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2007-11-07Remove context dependencies in winsys layer.Brian
The winsys object is now per-screen and shared by multiple contexts. The regionPool is now part of the i915 winsys layer. The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
2007-11-07just reorder a few members of pipe_winsys, update commentsBrian
2007-11-07more dead code removalBrian
2007-11-07re-enable PIPE_FORMAT_U_Z32 supportBrian
2007-11-07better depth buffer selectionBrian
2007-11-07disable/remove dead codeBrian
2007-11-07Disable the call to driBOReference() in i915_update_texture()Brian
It doesn't seem to be needed and disabling it fixes a big memory leak with some programs like xdemos/wincopy.c
2007-11-07redo xm_surface_release() to match i915Brian
2007-11-07fix bad varnameBrian
2007-11-07Add winsys->surface_release() to complement winsys->surface_alloc().Brian
pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context.
2007-11-07Check the right ammount of free space in vertex buffer.José Fonseca
2007-11-07Reset temporary vertices ids.José Fonseca
2007-11-07Use a consistent number to identify undefined vertices.José Fonseca
2007-11-07Reuse the vertex buffer until the vertex size changes.José Fonseca
2007-11-07Track hardware vertex buffer state changes.José Fonseca
2007-11-06disable PIPE_FORMAT_U_Z32, doesn't work ATMBrian
2007-11-06Update xmesa_is_format_supported()Brian
2007-11-06rename xmesa_create_softpipe() xmesa_create_context()Brian
2007-11-06rename xmesa_create_softpipe() xmesa_create_context()Brian
2007-11-06disable finish_or_flush() for nowBrian
2007-11-06remove dead code in softpipe_is_format_supported()Brian
2007-11-06document flags param to region_alloc()Brian
2007-11-06need to call pipe->flush() in finish_or_flush()Brian
2007-11-06define CLIP_TILE as in sp_surface.cBrian
2007-11-06remove debug abort() callBrian
2007-11-06Call xmesa_init_driver_functions() to install xmesa_viewport() function.Brian
Fixes failed assertion in glxgears.
2007-11-06Fix build error: dereferencing pointer to incomplete typeMichel Dänzer
2007-11-06Remove pipe->max_texture_size(), use get_param() instead.Brian
Also, in st_init_limits(), clamp driver's values against Mesa's internal limits.
2007-11-06check for __i386__ or __386__ instead of USE_X86_ASMBrian
2007-11-06Allow custom pipe driver buffer usage flags.José Fonseca
2007-11-06Supply buffer usage hints to winsys.José Fonseca
Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer.
2007-11-06Convert format bitfields to shifts and masks.Michel Dänzer
The memory layout of bitfields depends on the ABI.
2007-11-06Fix non-x86 build.Michel Dänzer
2007-11-05Determine GL extensions/limits by making pipe queries.Brian
The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change...
2007-11-05Remove some temporary state tracker context/framebuffer_create functions.Brian
2007-11-05Update xlib driver to use newer state tracker context/framebuffer functions.Brian
XMesaContext has an st_context * which contains a mesa context.
2007-11-03Allow batch buffer debugging without calling i915_winsys->batch_start so often.José Fonseca
2007-11-03Do something sensible when failed to reserve space in the batch buffer.José Fonseca
2007-11-03Detail i915 winsys interface comments.José Fonseca
2007-11-03Render primitives using indirect vertices in a vertex buffer.José Fonseca
2007-11-02Cleanups.Zack Rusin
Remove some debugging output and try to make sure that Mesa compiles when configured without LLVM
2007-11-02Implement sin opcode.Zack Rusin
Seems to have similar rounding border problems as cos.
2007-11-02Implement scs opcodeZack Rusin
2007-11-02Implement COS and CMP opcode.Zack Rusin
There's some weird rounding issue with COS that I can't figure out.
2007-11-02Add debugging ifdefs to make it less verboseZack Rusin
2007-11-02Get fragment shaders working on top of LLVM.Zack Rusin
Redo the entry points, get the output propagation correctly, interpolate the inputs before feeding into llvm for now.
2007-11-02Change the fragment shader signature to better match actualZack Rusin
arguments that we need there.
2007-11-02Add basic entry points for fragment shaders.Zack Rusin
2007-11-02Renaming llvmtgsi to gallivm. Taking first steps on the way to supportingZack Rusin
fragment shaders through llvm.
2007-11-01Start re-working SwapBuffers.Brian
intelCopyBuffer() is now intelDisplayBuffer(): it displays the given surface in the on-screen window. Added a pipe_surface parameter to winsys->flush_frontbuffer(). Front buffer rendering/flushing actually works now. But, we should only allocate the front surface on demand...