Age | Commit message (Expand) | Author |
2007-08-24 | s/==/=/ | Brian |
2007-08-24 | Fix fragment program color output mapping (0=depth, 1=color) | Brian |
2007-08-24 | set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv | Brian |
2007-08-24 | Add support for more surface types in sp_surface.c | Brian |
2007-08-24 | Hook-up SSE2 to VS. | michal |
2007-08-24 | Indent. Remove GL dependencies. Simplify. Add rtasm instructions. | michal |
2007-08-24 | Add tgsi_sse2. | michal |
2007-08-24 | remove deleted i915_state_fragprog.c | Brian |
2007-08-24 | disable debug | keithw |
2007-08-24 | remove dead file | keithw |
2007-08-24 | have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena... | keithw |
2007-08-24 | sampler state tweaks | keithw |
2007-08-24 | Fix user-defined clip planes. They seem to work properly now. | Brian |
2007-08-24 | re-enable compute_clipmask() call | Brian |
2007-08-24 | emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed | Brian |
2007-08-24 | Fixup include paths after rename | Keith Whitwell |
2007-08-24 | Rename tgsi "core" directory | Keith Whitwell |
2007-08-23 | Use vertex_info struct for softpipe - lots of clean-up. | Brian |
2007-08-23 | remove dead code | Brian |
2007-08-23 | Vertex shader outputs are now tightly packed into the output slots. | Brian |
2007-08-23 | Need to copy header->edgeflags to tmp when creating new prim_header. | Brian |
2007-08-23 | minor improvement to get_vertex() in-use flag setting | Brian |
2007-08-23 | fix an edgeflag logic error, see comments | Brian |
2007-08-23 | fix incorrect vertex index for POLYGON drawing | Brian |
2007-08-23 | get rid of VERT_RESULT_ usage | Brian |
2007-08-23 | Checkpoint: new vertex/fragment attribute naming | Brian |
2007-08-23 | TGSI_ATTRIB_ tokens | Brian |
2007-08-23 | define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f... | Brian |
2007-08-23 | comment about code duplication | Brian |
2007-08-23 | clean-up comments | Brian |
2007-08-23 | remove dead/debug code, misc clean-up | Brian |
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian |
2007-08-23 | Define a re-usable vertex_info structure to describe vertex layouts. | Brian |
2007-08-23 | For the time being, interpolate Z in shade_quad() rather in the shader. | Brian |
2007-08-22 | Checkpoint: texture image and sampler state handling, plus better vertex form... | Brian |
2007-08-22 | fix assertions in swizzle() | Brian |
2007-08-22 | more debug output | Brian |
2007-08-22 | remove old draw_vertices() | Brian |
2007-08-22 | First pass on tgsi deco. | michal |
2007-08-22 | Include headers. | michal |
2007-08-22 | New file. | michal |
2007-08-22 | New file. | michal |
2007-08-22 | Sampler state code now compiles and is built. Not tested yet. | Brian |
2007-08-22 | added border_color to sampler state | Brian |
2007-08-22 | Improved pipe_region/surface_reference() functions | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-22 | Import some sampler state code. | Keith Whitwell |
2007-08-22 | code movement, null ptr checks, etc | Brian |
2007-08-22 | remove unneeded include | Brian |
2007-08-22 | remove unneeded includes | Brian |