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path: root/src/mesa/pipe
AgeCommit message (Collapse)Author
2007-08-08rewrite texture sampling code (smaller, simpler)Brian
2007-08-08add lambda param to get_sample()Brian
2007-08-08sketch out 1D/3D/cube texture samplingBrian
2007-08-08added PIPE_TEX_FACE_*Brian
2007-08-08replace draw_offset w/ 0 for nowBrian
2007-08-08define i915_surface structBrian
2007-08-08more get_tile() workBrian
2007-08-08fully support all texcoord wrap modesBrian
2007-08-08Checkpoint of a super-simplified i915 driver in the pipe model.Keith Whitwell
Doesn't yet compile, but when it does, it will only draw gouraud tris and even those will be as simple as possible. Needs some 'winsys' support also before that can happen.
2007-08-07clean up tgsi_sampler-related bitsBrian
2007-08-07use new tex filtering codeBrian
2007-08-07initial texture filtering codeBrian
2007-08-07include p_state.hBrian
2007-08-07added a get_tile() funcBrian
2007-08-07map/unmap texturesBrian
2007-08-07remove dst!=src assertionBrian
2007-08-07added pipe_mipmap_tree::formatBrian
2007-08-07Naive implementation of IF/ELSE/ENDIF.michal
Handle TGSI labels correctly. Enhance MESA opcode info queries.
2007-08-07checkpoint new tgsi_sampler_state structBrian
2007-08-07remove pipe_surface_samplerBrian
2007-08-07sketch out new pipe surface/sampler typesBrian
2007-08-07Handle labels for IF/ELSE correctlymichal
2007-08-07Enable compact TGSI dump.michal
2007-08-07Dump tokens in more compact form.michal
2007-08-07s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.cBrian
2007-08-07Labels are always label targets.michal
Translate label for GLSL IF, ELSE.
2007-08-07get rid of temp write_mono_row_ub() functionBrian
2007-08-06added softpipe_mipmap_tree_layoutBrian
2007-08-06need a softpipe func for texture layoutBrian
2007-08-06Add GLSL opcodes.michal
2007-08-06Add GLSL ops.michal
2007-08-06Make SGE, SGT, SLE working.michal
2007-08-06Remove garbage text.michal
2007-08-06Use fp_attr_to_slot[].michal
2007-08-06Reorder opcodes.michal
2007-08-06Translate the remaining ops.michal
2007-08-06Translate MESA GLSL opcodes to TGSI opcodes.michal
2007-08-06Add path for GL includes in mesa tree.michal
2007-08-06commentsBrian
2007-08-06Add GLSL opcodes.michal
2007-08-06Checkpoint lifting of intel_mipmap_tree (intel_mipmap_tree -> ↵Brian
pipe_mipmap_tree and move some code)
2007-08-06Add pipe buffer managment functions.Keith Whitwell
The state_tracker driver needs these to implement, eg. pixel buffer objects, vertex buffer objects.
2007-08-05Add a new interface between softpipe and the window system / buffer manager.Keith Whitwell
This interface is defined by softpipe and any window system (eg i915pipe) wishing to use softpipe is required to implement the interface. Currently the interface is all about buffer management. Generalizing, each pipe driver will advertise an interface in a similar spirit to this, and again any window system driver wishing to use that rendering pipeline will have to implement the interface it defines. It clearly isn't a one-way street however, as softpipe could just do its own buffer management with malloc. The interaction with a buffer manager is desired to allow us to exercise the hardware swapbuffers functionality of the i915pipe driver, and also to get a feel for the way hardware drivers which really need a buffer manager will work.
2007-08-03Remove "static region" support.Keith Whitwell
The frontbuffer/driBufMgr interactions are handled as a special case in the intel_screen code.
2007-08-02added pipe->supported_formats()Brian
2007-08-02more formatsBrian
2007-08-02pipe->clear() now takes a surface, rather than color/depth/stencil flags.Brian
pipe->clear() only used to clear whole buffers (no scissor) w/out masking. Draw a colored quadrilateral in all other cases.
2007-08-02Fix make recursion.Keith Whitwell
Unfortunately means you can't just type make in softpipe any more.
2007-08-02Implement new draw_vertices() path for simple vertex array drawing, use it ↵Brian
for glClear.
2007-08-02Remove references to accum buffers in softpipe.Keith Whitwell
Also some minor clear fixes.