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path: root/src/mesa/pipe
AgeCommit message (Expand)Author
2007-08-22Obsolete.Brian
2007-08-22don't need i915_fpc.cBrian
2007-08-22implement negation for src operandsBrian
2007-08-22Clear all the dirtyflag wordsKeith Whitwell
2007-08-22Remove duplicate i915 shader disassemblerKeith Whitwell
2007-08-21Headers.michal
2007-08-21Silence compiler warnings.michal
2007-08-21Define __MSC__.michal
2007-08-21commentsBrian
2007-08-21Fragment shader translation seems to basically work now. More testing needed.Brian
2007-08-21fix cut and pastekeithw
2007-08-21First pass at a fallback concept for pipe devices.Keith Whitwell
2007-08-21Add missing #includeKeith Whitwell
2007-08-21added fpc sourcesBrian
2007-08-21Initial check-in of i915 fragment program translation (from tgsi).Brian
2007-08-20Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...Brian
2007-08-20move ALIGN16-related macros into p_compiler.hBrian
2007-08-20include draw_context.hBrian
2007-08-20Update glClear and glDrawPixels code.Brian
2007-08-20minor clean-upsBrian
2007-08-20Use new draw_arrays() code.Brian
2007-08-20remove some of the #ifndef MESA stuffBrian
2007-08-20ObsoleteBrian
2007-08-20remove dead code related to vf moduleBrian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-20Move guts of vertex array drawing into the 'draw' module.Brian
2007-08-20implement draw_elements()Brian
2007-08-20remove debug printfBrian
2007-08-20call draw_trim()Brian
2007-08-20fix cache overflow bug in get_vertex()Brian
2007-08-20Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...Brian
2007-08-19Fix some draw_arrays issues.Brian
2007-08-18more work on vertex shaders, now using vertex shaders instead of TnL module b...Brian
2007-08-17replace memcpy() with assignment, better type safetyBrian
2007-08-17added CLIP_x_SHIFT valsBrian
2007-08-17write outputs according to vs.outputs_writtenBrian
2007-08-17added outputs_written field to pipe_shader_stateBrian
2007-08-17load machine.Inputs based on vs.inputs_readBrian
2007-08-17added pipe ptr to draw_contextBrian
2007-08-17compute clipmaskBrian
2007-08-17define CLIP_LEFT/RIGHT etcBrian
2007-08-17shade four vertices at a timeBrian
2007-08-17added align16() functionBrian
2007-08-17added uint64 typeBrian
2007-08-17fix edgeflag bugBrian
2007-08-17pack output vertex attributes in sequential slotsBrian
2007-08-17assertionsBrian
2007-08-16Break mesa dependencies.michal
2007-08-16Silence compiler warnings.michal