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path: root/src/mesa/pipe
AgeCommit message (Expand)Author
2007-08-20remove some of the #ifndef MESA stuffBrian
2007-08-20ObsoleteBrian
2007-08-20remove dead code related to vf moduleBrian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-20Move guts of vertex array drawing into the 'draw' module.Brian
2007-08-20implement draw_elements()Brian
2007-08-20remove debug printfBrian
2007-08-20call draw_trim()Brian
2007-08-20fix cache overflow bug in get_vertex()Brian
2007-08-20Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...Brian
2007-08-19Fix some draw_arrays issues.Brian
2007-08-18more work on vertex shaders, now using vertex shaders instead of TnL module b...Brian
2007-08-17replace memcpy() with assignment, better type safetyBrian
2007-08-17added CLIP_x_SHIFT valsBrian
2007-08-17write outputs according to vs.outputs_writtenBrian
2007-08-17added outputs_written field to pipe_shader_stateBrian
2007-08-17load machine.Inputs based on vs.inputs_readBrian
2007-08-17added pipe ptr to draw_contextBrian
2007-08-17compute clipmaskBrian
2007-08-17define CLIP_LEFT/RIGHT etcBrian
2007-08-17shade four vertices at a timeBrian
2007-08-17added align16() functionBrian
2007-08-17added uint64 typeBrian
2007-08-17fix edgeflag bugBrian
2007-08-17pack output vertex attributes in sequential slotsBrian
2007-08-17assertionsBrian
2007-08-16Break mesa dependencies.michal
2007-08-16Silence compiler warnings.michal
2007-08-16Break mesa dependencies.michal
2007-08-16Silence compiler warnings.michal
2007-08-16Define ffs() for __WIN32__ & __MSC__.michal
2007-08-16Define __WIN32__.michal
2007-08-16Cosmetic changes.michal
2007-08-16Remove many dependencies on mesa headers.Brian
2007-08-16misc changes to support vertex shaders (disabled by default)Brian
2007-08-16run real vertex shaders, a total hack for nowBrian
2007-08-16Begin added vertex shader state/support.Brian
2007-08-16disable Z value scaling - it's done in sp_quad_depth_test.cBrian
2007-08-16move the draw_alloc/free_tmps() functions to draw_prim.cBrian
2007-08-16Remove GL/mesa types, rearrange things into more logical groupsBrian
2007-08-16Add missing inlcude directory.michal
2007-08-16Copy fragment z if the fragment shader does not write depth on its own.`michal
2007-08-16Drawing code refactoring.Brian
2007-08-16point/line/polygon drawing (factored out of draw_vb.c)Brian
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Use 'f' for float suffix.michal