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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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pipe
Age
Commit message (
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Author
2007-08-20
remove some of the #ifndef MESA stuff
Brian
2007-08-20
Obsolete
Brian
2007-08-20
remove dead code related to vf module
Brian
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
implement draw_elements()
Brian
2007-08-20
remove debug printf
Brian
2007-08-20
call draw_trim()
Brian
2007-08-20
fix cache overflow bug in get_vertex()
Brian
2007-08-20
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-08-19
Fix some draw_arrays issues.
Brian
2007-08-18
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-17
replace memcpy() with assignment, better type safety
Brian
2007-08-17
added CLIP_x_SHIFT vals
Brian
2007-08-17
write outputs according to vs.outputs_written
Brian
2007-08-17
added outputs_written field to pipe_shader_state
Brian
2007-08-17
load machine.Inputs based on vs.inputs_read
Brian
2007-08-17
added pipe ptr to draw_context
Brian
2007-08-17
compute clipmask
Brian
2007-08-17
define CLIP_LEFT/RIGHT etc
Brian
2007-08-17
shade four vertices at a time
Brian
2007-08-17
added align16() function
Brian
2007-08-17
added uint64 type
Brian
2007-08-17
fix edgeflag bug
Brian
2007-08-17
pack output vertex attributes in sequential slots
Brian
2007-08-17
assertions
Brian
2007-08-16
Break mesa dependencies.
michal
2007-08-16
Silence compiler warnings.
michal
2007-08-16
Break mesa dependencies.
michal
2007-08-16
Silence compiler warnings.
michal
2007-08-16
Define ffs() for __WIN32__ & __MSC__.
michal
2007-08-16
Define __WIN32__.
michal
2007-08-16
Cosmetic changes.
michal
2007-08-16
Remove many dependencies on mesa headers.
Brian
2007-08-16
misc changes to support vertex shaders (disabled by default)
Brian
2007-08-16
run real vertex shaders, a total hack for now
Brian
2007-08-16
Begin added vertex shader state/support.
Brian
2007-08-16
disable Z value scaling - it's done in sp_quad_depth_test.c
Brian
2007-08-16
move the draw_alloc/free_tmps() functions to draw_prim.c
Brian
2007-08-16
Remove GL/mesa types, rearrange things into more logical groups
Brian
2007-08-16
Add missing inlcude directory.
michal
2007-08-16
Copy fragment z if the fragment shader does not write depth on its own.`
michal
2007-08-16
Drawing code refactoring.
Brian
2007-08-16
point/line/polygon drawing (factored out of draw_vb.c)
Brian
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Use 'f' for float suffix.
michal
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