Age | Commit message (Collapse) | Author |
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new st_draw_vertices() utility used by glClear and glDrawPixels
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git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
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We weren't mapping all the needed vertex array buffers.
Move array state that was temporarily in draw_context to softpipe_context.
Remove a bunch of dead code.
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by default
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Silence compiler warnings.
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Silence compiler warnings.
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Break mesa dependencies.
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To build with mesa, need -DMESA in makefile/config file.
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Renamed pipe_fs_state to pipe_shader_state since it can be used for both
vertex and fragment shader info.
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Move code duplicated between draw_vb.c and sp_draw_arrays.c into draw_prim.c
draw_vb.c will eventually go away, but this seems like a good step anyway.
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