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path: root/src/mesa/pipe
AgeCommit message (Collapse)Author
2007-07-27init quad.coverage values to 1.0 in case line AA is enabled so that we see ↵Brian
something
2007-07-27Avoid unnecessary input attrib copy by aligning exec_machine attribs.michal
2007-07-25Implement line stippling.Brian
Also added draw_stage::reset_line_stipple(). There may be a better way of doing that though.
2007-07-25rename some varsBrian
2007-07-25implement DDX, DDY instructionsBrian
2007-07-25Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.Brian
2007-07-25patch things up enough to allow texture sampling to workBrian
2007-07-24use consistent indentationBrian
2007-07-24check return value of tgsi_parse_init()Brian
2007-07-24added PROGRAM_NAMED_PARAM in map_register_file()Brian
2007-07-24Add VF_ATTRIB_VAR0..7 for varying variables.Brian
The demos/fslight.c demo runs now.
2007-07-24added PROGRAM_UNIFORM to map_register_file()Brian
2007-07-24commentsBrian
2007-07-24s/GLuint/GLbitfield/Brian
2007-07-24Compute need_z and need_w properly and use the correct ↵Brian
const/linear/perspective interpolation in shade_quad().
2007-07-24Fix a typo (i << i) that was fouling up the vertex layout info.Brian
2007-07-24added missing OPCODE_ARL to TGSI_OPCODES[], added sanity check assertionBrian
2007-07-24Basic fragment programs run now.Brian
Handling of constants might change. For now, the st_fragment_program struct contains a pipe_constant_buffer (not a pointer).
2007-07-24rebuild quad pipeline when framebuffer changes tooBrian
2007-07-24Merge branch 'softpipe_0_1_branch' of ↵Brian
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-23Execute fs tokens.michal
Fix align128 bug.
2007-07-19Trigger tgsi compilation for fragment programs.Keith Whitwell
Not sure the generated program looks correct though...
2007-07-13Fix more polygon winding, culling confusion.Brian
If the determinant of the triangle is positive, its winding is CCW (right-handed coord system).
2007-07-13Fix for-loop in interp() so we don't go out of bounds.Brian
Improved comments for that loop. Added some sanity check assertions regarding vertex layout.
2007-07-13set INTERP_CONSTANT when appropriateBrian
Not really signficant now since draw_flat stage copies the provoking vertex color to all prim verts.
2007-07-13commentsBrian
2007-07-13Enable Keith's branch-less stipple code - it works.Brian
2007-07-13Add 'prim' field to quad so that stipple and aa coverage stages can do the ↵Brian
right thing.
2007-07-13Implement AA points and AA coverage application in quad pipeline.Brian
2007-07-13Added basic occlusion countingBrian
2007-07-13minor renameBrian
2007-07-13Add conditional-free implementation (disabled, not tested)Keith Whitwell
2007-07-13Simplify slightly.Keith Whitwell
Don't bother trying to save a small memcpy.
2007-07-12minor changes, comments about multiple color buffers, MRT.Brian
2007-07-12Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian
This removes the notion of multiple color buffers from all other stages. Will need a bit more work when shaders with multiple render targets arrive.
2007-07-12XXX comment about skipping stipple for points/linesBrian
2007-07-12s/prim_setup/sp_draw_render_stage/, new commentsBrian
2007-07-12Remove dead codeBrian
2007-07-12Rename prim_stage -> draw_stageBrian
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-12front/back-face determination was wrongBrian
2007-07-12culling was invertedBrian
2007-07-12handle edge flags for GL_POLYGONsBrian
2007-07-12fix MIN/MAX mix-upBrian
2007-07-11remove unused hw_data_offsetBrian
2007-07-11disable debug printfsBrian
2007-07-11Fix broken depth offset.Brian
The edge vectors were totally wrong. Need to multiply bias units by the min resolvable depth delta.
2007-07-11Implement polygon stipple state tracking, application.Brian
2007-07-11fix stencil logic error, use proper front/back face valueBrian
2007-07-11Compute quad.facing from prim->det and polygon winding.Brian
Updated comments/questions about area vs. prim->det.