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path: root/src/mesa/pipe
AgeCommit message (Collapse)Author
2007-08-21Headers.michal
Fix alignment issues. Silence compiler warnings. More debugging code.
2007-08-21Silence compiler warnings.michal
2007-08-21Define __MSC__.michal
Make ALIGN macros more error-proof.
2007-08-21commentsBrian
2007-08-21Fragment shader translation seems to basically work now. More testing needed.Brian
2007-08-21fix cut and pastekeithw
2007-08-21First pass at a fallback concept for pipe devices.Keith Whitwell
Creates a new pipe driver that feeds commands to either a hardware or software pipe depending on fallback state. Untested concept checkpoint. At this point it compiles.
2007-08-21Add missing #includeKeith Whitwell
2007-08-21added fpc sourcesBrian
2007-08-21Initial check-in of i915 fragment program translation (from tgsi).Brian
2007-08-20Move vertex transformation/shader code into draw_prim.c to avoid need for ↵Brian
vs_flush() function pointer.
2007-08-20move ALIGN16-related macros into p_compiler.hBrian
2007-08-20include draw_context.hBrian
2007-08-20Update glClear and glDrawPixels code.Brian
Since they're implemented by drawing quadrilaterals (and go through vertex transformation and viewport mapping) we don't have to invert Y coords.
2007-08-20minor clean-upsBrian
2007-08-20Use new draw_arrays() code.Brian
The i915 driver now uses the software-based vertex shader interpreter and draws everything through pipe->draw_arrays().
2007-08-20remove some of the #ifndef MESA stuffBrian
2007-08-20ObsoleteBrian
2007-08-20remove dead code related to vf moduleBrian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
new st_draw_vertices() utility used by glClear and glDrawPixels
2007-08-20Move guts of vertex array drawing into the 'draw' module.Brian
2007-08-20implement draw_elements()Brian
2007-08-20remove debug printfBrian
2007-08-20call draw_trim()Brian
2007-08-20fix cache overflow bug in get_vertex()Brian
2007-08-20Merge branch 'softpipe_0_1_branch' of ↵Brian
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-08-19Fix some draw_arrays issues.Brian
We weren't mapping all the needed vertex array buffers. Move array state that was temporarily in draw_context to softpipe_context. Remove a bunch of dead code.
2007-08-18more work on vertex shaders, now using vertex shaders instead of TnL module ↵Brian
by default
2007-08-17replace memcpy() with assignment, better type safetyBrian
2007-08-17added CLIP_x_SHIFT valsBrian
2007-08-17write outputs according to vs.outputs_writtenBrian
2007-08-17added outputs_written field to pipe_shader_stateBrian
2007-08-17load machine.Inputs based on vs.inputs_readBrian
2007-08-17added pipe ptr to draw_contextBrian
2007-08-17compute clipmaskBrian
2007-08-17define CLIP_LEFT/RIGHT etcBrian
2007-08-17shade four vertices at a timeBrian
2007-08-17added align16() functionBrian
2007-08-17added uint64 typeBrian
2007-08-17fix edgeflag bugBrian
2007-08-17pack output vertex attributes in sequential slotsBrian
2007-08-17assertionsBrian
2007-08-16Break mesa dependencies.michal
Silence compiler warnings.
2007-08-16Silence compiler warnings.michal
2007-08-16Break mesa dependencies.michal
Silence compiler warnings.
2007-08-16Silence compiler warnings.michal
2007-08-16Define ffs() for __WIN32__ & __MSC__.michal
Break mesa dependencies.
2007-08-16Define __WIN32__.michal
2007-08-16Cosmetic changes.michal