Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-04 | 965: always perform SF parameter setup for position | Keith Whitwell | |
Match behaviour of DRI driver. Fix fragment shader to find the other parameters one slot further on. Will need more work to cope with FP's that actually reference position. | |||
2008-01-04 | 965: scan fs inputs to work out interpolation in setup program | Keith Whitwell | |
2008-01-03 | clean-ups, silence warnings | Brian | |
2008-01-03 | rename vars, clean-up formatting | Brian | |
2008-01-03 | replace void * with struct draw_vertex_shader opaque type | Brian | |
2008-01-03 | Cell: initial work for getting/putting Z tiles | Brian | |
2008-01-03 | disable bbox code until glitches are fixed | Brian | |
2008-01-03 | Cell: improve surface state code to replace some temporary code. | Brian | |
2008-01-03 | asst changes in bbox code, dma tags, etc | Brian | |
2008-01-03 | insert a temporary flush to fix missing triangles artifact | Brian | |
2008-01-03 | pass surface format in cell_command_framebuffer struct | Brian | |
2008-01-03 | better debug code | Brian | |
2008-01-02 | make use of prim bounds box info | Brian | |
2008-01-02 | only fetch as much vertex data as needed | Brian | |
2008-01-02 | remove previous triangle test code | Brian | |
2008-01-02 | Cell: basic triangle rendering works. | Brian | |
The cell "render_stage" (last in the "draw" pipeline) emits vertices into a buffer which is pulled by the SPUs in response to a "RENDER" command. This is pretty much temporary/scaffold code for now. | |||
2008-01-01 | Plug in more infrastructure for actual rendering. | Brian | |
Track vertex/fragment shader state. Plug in pipe->draw_arrays(), pipe->draw_elements(). Plug render stage (a stub) into end of 'draw' pipeline. Specify a hard-coded vertex format for now. | |||
2008-01-01 | hack/fix pack_color() for correct ps3 format | Brian | |
2008-01-01 | Clean-up, re-org some vertex/fragment shader state code. | Brian | |
2008-01-01 | move SP_NEW_ #defines into sp_state.h | Brian | |
2008-01-01 | fix single-sided stencil test bug | Brian | |
2008-01-01 | fix leak, fix refcount error | Brian | |
2008-01-01 | fix a mem leak, document another existing leak | Brian | |
2008-01-01 | unref const buffers during context destroy | Brian | |
2008-01-01 | fix mem leaks | Brian | |
2008-01-01 | free surface caches in softpipe_destroy() | Brian | |
2008-01-01 | free tgsi machine state | Brian | |
2008-01-01 | free tgsi machine state | Brian | |
2008-01-01 | added tgsi_exec_machine_free_data() | Brian | |
2007-12-24 | i965: a little better way of handling immediates | Zack Rusin | |
2007-12-20 | i965: very crude and hacky way of handling immediates | Zack Rusin | |
2007-12-20 | 965: respect pipe flush flags | Keith Whitwell | |
Now we emit way too many flushes instead of none at all. | |||
2007-12-20 | 965: fix the constant buffers | Zack Rusin | |
2007-12-19 | temporarily defeat an assertion | Brian | |
2007-12-19 | Fix problem with initial viewport/scissor size. | Brian | |
If an app never called glViewport, the viewport size was always 0 by 0 pixels. Now pass initial size to st_create_framebuffer() and initialize the viewport and scissor bounds in st_make_current(). This could also be fixed by ensuring the gl_framebuffers passed to _mesa_make_current() were initialized to the right size. But that involves allocating the renderbuffers/pipe_surfaces earlier and that runs into some other issues ATM. Also remove obsolete createRenderbuffers param to st_create_framebuffer(). | |||
2007-12-19 | remove obsolete TXP, add some sanity checks | Brian | |
2007-12-19 | move st_make_current() before buffer size check so renderbuffer alloc ↵ | Brian | |
storage works | |||
2007-12-19 | 965: dump curbe contents to stderr | Keith Whitwell | |
2007-12-19 | 965: handle BRW_CONSTANT_BUFFER data type | Keith Whitwell | |
2007-12-19 | consts | Zack Rusin | |
2007-12-19 | 965: count grf allocation correctly for wm prog, first aub triangle | Keith Whitwell | |
2007-12-19 | 965: hardwire correct behaviour for vp-tri setup (for now...) | Keith Whitwell | |
2007-12-19 | 965: align buffer allocations to 4k | Keith Whitwell | |
2007-12-19 | 965: make sure stipple state gets uploaded | Keith Whitwell | |
2007-12-19 | 965: allocate buffer space to hold batch commands | Keith Whitwell | |
2007-12-19 | 965: fill unused surface pointers with zero | Keith Whitwell | |
2007-12-19 | i965: emit fb write on RET for now (until we get END back) | Zack Rusin | |
2007-12-19 | 965: pitch is in bytes not pixels | Keith Whitwell | |
2007-12-19 | 965: fix off-by-one in scissor rect | Keith Whitwell | |
2007-12-19 | 965: fix off-by-one in surface dimensions | Keith Whitwell | |