Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-23 | mesa: replace #defines with new gl_shader_type enum | Brian Paul | |
2010-11-23 | mesa: _mesa_valid_register_index() to validate register indexes | Brian Paul | |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-09-14 | mesa: Include missing header in program.h. | Vinson Lee | |
Include compiler.h for ASSERT symbol. | |||
2010-09-08 | mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2) | Luca Barbieri | |
Changes in v2: - No longer adds tessellation enums | |||
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | |
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | |||
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |