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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-08
mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)
Luca Barbieri
2010-09-07
glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Kenneth Graunke
2010-09-07
ir_to_mesa: Add support for gl_NormalScale.
Eric Anholt
2010-09-07
glsl: Make sure shader source isn't NULL.
Kenneth Graunke
2010-09-07
ir_to_mesa: Fix warning in last commit.
Eric Anholt
2010-09-07
ir_to_mesa: Move the STATE_VAR elements of a builtin uniform to a temp (v2).
Eric Anholt
2010-09-05
mesa: don't smash the stack in _mesa_find_used_registers
Luca Barbieri
2010-09-04
Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...
Marek Olšák
2010-09-03
ir_to_mesa: Handle loops with loop controls set
Ian Romanick
2010-09-02
mesa: Fix printf-like warning.
Vinson Lee
2010-09-02
mesa: fix code generation for ir_unop_sqrt
Brian Paul
2010-09-01
ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.
Eric Anholt
2010-09-01
ir_to_mesa: Add a little helper for emitting link failure messages.
Eric Anholt
2010-09-01
mesa: more prog_execute.c debug code
Brian Paul
2010-08-31
ir_to_mesa: When emitting a pixel kill, flag that we did so.
Eric Anholt
2010-08-31
ir_to_mesa: Sort the uniform list we're adding to Parameters[] order.
Eric Anholt
2010-08-31
ir_to_mesa: Fix struct/class confusion
nobled
2010-08-31
ir_to_mesa: Set up our instruction nodes with zeroed data.
Eric Anholt
2010-08-31
ir_to_mesa: use RSQ+MUL instead of RSQ+RCP for SQRT
Marek Olšák
2010-08-30
mesa: Return after assertion failure.
José Fonseca
2010-08-30
mesa: Fix _mesa_lookup_parameter_constant's return value.
José Fonseca
2010-08-29
ir_to_mesa: Initialize variable in ir_to_mesa_visitor::visit.
Vinson Lee
2010-08-26
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt
2010-08-25
mesa: Remove now-unused _mesa_add_sampler().
Eric Anholt
2010-08-25
ir_to_mesa: Add support for samplers in structures.
Eric Anholt
2010-08-25
mesa: Remove now-unused _mesa_add_uniform.
Eric Anholt
2010-08-25
ir_to_mesa: Convert this code to using linker.cpp's uniform locations.
Eric Anholt
2010-08-25
mesa: Remove the "Used" flag in gl_program_parameter.
Eric Anholt
2010-08-25
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-24
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
prog_execute: Implement OPCODE_TXL
Ian Romanick
2010-08-23
mesa: Add new ir_unop_any() expression operation.
Eric Anholt
2010-08-23
ir_to_mesa: Implement f2b by comparing the arg to 0, not the result.
Eric Anholt
2010-08-23
ir_to_mesa: Fix constant array handling to return the temp we created.
Eric Anholt
2010-08-22
mesa: Initialize member variables in ir_to_mesa_src_reg constructor.
Vinson Lee
2010-08-21
mesa: Initialize variables in mesa_src_reg_from_ir_src_reg.
Vinson Lee
2010-08-20
glsl: Remove bogus "ambient" field from vec4 gl_TextureEnvColor.
Kenneth Graunke
2010-08-20
glsl: add missing ambient field to gl_LightModel
Luca Barbieri
2010-08-20
glsl: don't crash if a field is specified for a non-struct uniform
Luca Barbieri
2010-08-20
glsl: add missing sceneColor field to gl_{Front, Back}LightModelProduct
Luca Barbieri
2010-08-18
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
2010-08-18
mesa: Don't try to free components of a NULL uniform list.
Eric Anholt
2010-08-18
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
2010-08-18
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
2010-08-18
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
2010-08-18
ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.
Eric Anholt
2010-08-18
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
2010-08-18
ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.
Eric Anholt
2010-08-18
mesa: Hang the compiled shader off the shader->ir, not the shader.
Eric Anholt
2010-08-18
mesa: Make MESA_GLSL=dump include when compile/link fails, and the info log.
Eric Anholt
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