Age | Commit message (Expand) | Author |
2008-10-06 | mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE | Brian Paul |
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul |
2008-07-09 | mesa: fix state.clip[n].plane parsing bug (bug 16611) | Brian Paul |
2008-06-12 | glsl: implement variable array indexes | Zack Rusin |
2008-05-16 | init SamplersUsed bits in _mesa_parse_arb_fragment_program | Brian Paul |
2008-03-27 | consolidate some parsing functions that were pretty much identical for vertex... | Brian |
2008-03-27 | when negating scalar src args, use NEGATE_XYZW, not NEGATE_X | Brian |
2008-03-27 | Set param_var->param_binding_type = PROGRAM_CONSTANT | Brian |
2008-03-17 | only set InputsRead bit if input is really used | Markus Amsler |
2008-02-27 | mesa: set input read only on success | Markus Amsler |
2008-02-20 | raise GL_INVALID_OPERATION if glProgramString compilation fails | Brian |
2008-01-15 | Fix the compile of disabled DEBUG_PARSING code. | Eric Anholt |
2007-12-11 | make sure state token values are fully initialized | Roland Scheidegger |
2007-09-13 | added program_error2() function for better error reporting | Brian |
2007-09-13 | Fix state.texgen parsing error (bug 12313). | Brian |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick |
2007-06-05 | Updates for array texture shadow targets. | Ian Romanick |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-03-09 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-03-04 | Propogate UsesKill information. | Keith Whitwell |
2007-02-23 | fix fog breakage | Brian |
2007-02-23 | replace GLint with gl_state_index | Brian |
2007-02-22 | updated debug code | Brian |
2007-02-22 | Undo some STATE_POINT/FOG changes. Max length of state token array is now 5. | Brian |
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-02-21 | more minor changes to STATE_ indexing | Brian |
2007-02-21 | adjustments to STATE_ token layout/format so token[1] is always the array index | Brian |
2007-02-09 | optimize generated vertex programs a bit | Roland Scheidegger |
2007-02-01 | silence uninitialized var warning | Brian |
2007-01-09 | clean up a bunch of program parameter stuff | Brian |
2007-01-09 | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian |
2007-01-04 | move TexturesUsed[] into gl_program since vertex programs/shaders can use tex... | Brian |
2006-12-14 | Updated includes. | Brian |
2006-12-14 | Replace __extension__ with LONGSTRING. | Brian |
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul |
2006-11-15 | #define LONGSTRING __extension__ in imports.h and use it to silence gcc | Brian Paul |
2006-10-29 | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul |
2006-10-29 | Program instructions are initialized before parsing so no need to set | Brian Paul |
2006-09-06 | for VERTEX_ATTRIB_WEIGHT, use break, not return | Brian Paul |
2006-09-05 | Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in | Brian Paul |
2006-09-05 | fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/ | Brian Paul |
2006-09-05 | Consolidate common case of _mesa_set_program_error() followed by _mesa_error() | Brian Paul |
2006-08-30 | Check that we don't try to reference more than one target of a texture unit. | Brian Paul |
2006-08-30 | fix initialization of native resource usage of vertex/fragment programs | Roland Scheidegger |
2006-08-25 | use _mesa_alloc_instructions() | Brian Paul |
2006-08-24 | update MAX_INSTRUCTIONS limit | Brian Paul |
2006-08-24 | use _mesa_realloc_instructions() | Brian Paul |
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul |
2006-06-28 | propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> do... | Tilman Sauerbeck |