Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-30 | add number of passes count to ati_fragment_shader | Dave Airlie | |
2005-01-20 | Update glDeletePrograms/Buffers() so that the ID is freed immediately, like | Brian Paul | |
texture objects. | |||
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie | |
no error detection, slow, may not be 100% correct but a good start |