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path: root/src/mesa/shader/atifragshader.c
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2005-01-30add number of passes count to ati_fragment_shaderDave Airlie
2005-01-20Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul
texture objects.
2004-12-19Implement software ATI_fragment_shaderDave Airlie
no error detection, slow, may not be 100% correct but a good start