Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-06 | mesa: test index bounds before array element | Roel Kluin | |
Check whether the index is within bounds before accessing the array. Signed-off-by: Roel Kluin <roel.kluin@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-12-10 | mesa: Initialize variable in MatchInstruction. | Vinson Lee | |
2009-04-14 | mesa: merge the prog_src_register::NegateBase and NegateAbs fields | Brian Paul | |
There's really no need for two negation fields. This came from the GL_NV_fragment_program extension. The new, unified Negate bitfield applies after the absolute value step. | |||
2009-04-14 | mesa: remove NV vertex/fragment program print/debug code | Brian Paul | |
The code in prog_print.c can be used instead. | |||
2009-03-07 | mesa: remove GL_MESA_program_debug extension | Brian Paul | |
This was never fully fleshed out and hasn't been used. | |||
2009-02-28 | mesa: rename, reorder FRAG_RESULT_x tokens | Brian Paul | |
s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/ s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/ Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it. Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc). | |||
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | |
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | |||
2007-04-21 | remove more unused vars, assertions | Brian | |
2007-04-21 | remove unused vars, assertions | Brian | |
2007-03-22 | use _mesa_copy_instructions() | Brian | |
2007-03-22 | In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow ↵ | Brian | |
swizzleOut==NULL. There are times when we don't want to allow swizzling when searching for or adding vector constants. Passing NULL for swizzleOut disables swizzling. This fixes a constant/swizzle bug in link_uniform_vars(). | |||
2007-01-04 | move TexturesUsed[] into gl_program since vertex programs/shaders can use ↵ | Brian | |
textures nowadays | |||
2006-12-14 | remove unneeded includes | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-12-13 | Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes. | Brian | |
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | |
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | |||
2006-10-29 | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | |
2006-08-25 | use _mesa_alloc_instructions() | Brian Paul | |
2006-08-24 | scalar sources such as 'time.x' weren't accepted by parser | Brian Paul | |
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | |
"gl_" to match other structs. | |||
2006-05-30 | Define new NEGATE_* tokens for setting the src register's NegateBase field. | Brian Paul | |
Before, we were using GL_TRUE/GL_FALSE in a few places. Note: only the SWZ instruction can negate individual components. | |||
2006-04-05 | Silence minor compiler warnings (-Wextra). | Brian Paul | |
2006-02-15 | Set NumInstructions (bug 5864) | Brian Paul | |
2005-12-06 | C++ fixes, mostly casts (Stephane Conversy) | Brian Paul | |
2005-11-20 | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul | |
possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE. | |||
2005-11-12 | update some assertions | Brian Paul | |
2005-11-12 | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | |
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program(). | |||
2005-11-05 | Unify vertex/fragment program instuctions. | Brian Paul | |
Based on patch by Ian (#4967) but also unify instruction opcodes. | |||
2005-11-05 | don't need MAKE_SWIZZLE() macro | Brian Paul | |
2005-11-05 | Replace parameter_type enum in program.[ch], use register_file enums instead. | Brian Paul | |
2005-11-03 | use WRITEMASK_* tokens | Brian Paul | |
2005-11-02 | Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention | Brian Paul | |
2005-10-30 | Lots of clean-up in arb program parser. | Brian Paul | |
Use new _mesa_init_fp/vp_instruction() function to initialize instructions. | |||
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul | |
2005-09-08 | be consistent in populating NegateBase field | Keith Whitwell | |
2005-09-02 | replace -1 with PROGRAM_UNDEFINED when initializing instructions | Brian Paul | |
2005-05-05 | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | |
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | |||
2005-04-21 | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | |
representations by switching to packed structures for registers and instructions. | |||
2004-12-18 | Added PRINT instruction for GL_NV_fragment_program. | Brian Paul | |
2004-06-29 | disable some debug code | Brian Paul | |
2004-04-18 | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | |
Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that. | |||
2004-04-02 | Implement ARB_f_p KIL correctly. | Brian Paul | |
2004-03-29 | Moved from src/mesa/main | Michal Krol | |