Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-19 | mesa: replace old MEMCPY macro with memcpy | Brian Paul | |
2010-02-19 | Remove _mesa_strlen in favor of plain strlen. | Kenneth Graunke | |
2010-02-13 | mesa: Fix compiler warnings | Karl Schultz | |
Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio. | |||
2010-01-27 | mesa: fix double->float assignment warnings, int/uint comparison warnings | Brian Paul | |
Reported by Karl Schultz. | |||
2009-11-07 | prog parse: Handle GL_VERTEX_PROGRAM_ARB in glLoadProgramNV | Ian Romanick | |
2009-11-07 | prog parse: Handle GL_FRAGMENT_PROGRAM_ARB in glLoadProgramNV | Ian Romanick | |
2009-09-24 | i965: Emit zero initialization for NV VP temporaries as required. | Eric Anholt | |
This is similar to what r300 does inside the driver, but I've added it as a generic option since it seems most hardware will want it. Fixes piglit nv-init-zero-reg.vpfp and nv-init-zero-addr.vpfp. | |||
2009-09-24 | mesa: Initialize NV_vertex_program fields for the parameter lists and such. | Eric Anholt | |
This helps let drivers treat NV_vp like ARB_vp. | |||
2009-05-21 | mesa: minor code simplification in _mesa_GetVertexAttrib*NV() | Brian Paul | |
2009-04-24 | mesa: signal _NEW_PROGRAM_CONSTANTS instead of _NEW_PROGRAM | Brian Paul | |
Use _NEW_PROGRAM_CONSTANTS when changing constant/uniform buffer values. Binding a new program/shader sets both _NEW_PROGRAM and _NEW_PROGRAM_CONSTANTS. | |||
2009-04-21 | mesa: new _NEW_PROGRAM_CONSTANTS flag | Brian Paul | |
This state flag will be used to indicate that vertex/fragment program constants have changed. _NEW_PROGRAM will be used to indicate changes to the vertex/fragment shader itself, or misc related state. _NEW_PROGRAM_CONSTANTS is also set whenever a program parameter that's tracking GL state has changed. For example, if the projection matrix is in the parameter list, calling glFrustum() will cause _NEW_PROGRAM_CONSTANTS to be set. This will let to remove the need for dynamic state atoms in some drivers. For now, we still set _NEW_PROGRAM in all the places we used to. We'll no longer set _NEW_PROGRAM in glUniform() after drivers/etc have been updated. | |||
2009-03-11 | mesa: remove some last remnants of GL_MESA_program_debug | Brian Paul | |
2009-01-28 | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | |
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | |||
2007-11-09 | alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935) | Roland Scheidegger | |
these should be the same functions (as per spec). | |||
2007-02-22 | _mesa_ExecuteProgramNV is now a no-op | Brian | |
2006-12-14 | remove unneeded includes | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-11-04 | Fix for glGetVertexAttribfvNV, bug 8883 | Brian Paul | |
2006-10-29 | New _mesa_exec_vertex_state_program() function. Start of some re-org. | Brian Paul | |
2006-10-10 | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | |
2006-08-23 | Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid | Brian Paul | |
a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver. | |||
2006-08-15 | Remove extraneous trailing semicolon. | Ian Romanick | |
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | |
"gl_" to match other structs. | |||
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | |
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | |||
2006-04-20 | check glLoadProgramNV len < 0 (bug 6679) | Brian Paul | |
2005-11-12 | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | |
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program(). | |||
2005-11-05 | Unify vertex/fragment program instuctions. | Brian Paul | |
Based on patch by Ian (#4967) but also unify instruction opcodes. | |||
2005-05-05 | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | |
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | |||
2004-10-02 | fix LoadProgramNV regression when I had fixed the RefCount bug | Brian Paul | |
2004-06-20 | call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ↵ | Brian Paul | |
Fixes problems found with Cg demos. | |||
2004-04-21 | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | |
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | |||
2004-03-29 | Moved from src/mesa/main | Michal Krol | |