summaryrefslogtreecommitdiff
path: root/src/mesa/shader/nvvertparse.c
AgeCommit message (Collapse)Author
2005-05-05Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
2005-04-21Reduce the size of mesa's internal fragment and vertex programKeith Whitwell
representations by switching to packed structures for registers and instructions.
2004-12-18Added PRINT instruction for GL_NV_fragment_program.Brian Paul
2004-12-16Experimental PRINT instruction for NV_vertex_program.Brian Paul
Basically, this lets you put a "PRINT 'mesage', register;" statement in a vertex program to aid in debugging.
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2004-06-29disable some debug codeBrian Paul
2004-04-21Fix up some assorted issues with initialization of vertex program registers.Brian Paul
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program.
2004-03-29Moved from src/mesa/mainMichal Krol