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path: root/src/mesa/shader/prog_execute.c
AgeCommit message (Expand)Author
2008-05-31mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-05-14Consolidate texture fetch code and use partial derivatives when possible.Brian Paul
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-05-02Resuscitate some of the DDX,DDY code.Brian
2007-04-21another bit of debug codeBrian
2007-03-28Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian
2007-03-28print condcodes if DEBUG_PROGBrian
2007-03-27fix another pc off-by oneBrian
2007-03-27fix off by one error in OPCODE_RETBrian
2007-03-23Add the ability to generate programs that doesn't use condition codes.Brian
2007-03-07more DEBUG_PROGBrian
2007-03-06more DEBUG_PROG codeBrian
2007-02-25update commentsBrian
2007-02-25fix bounds checking in get_register_pointer()Brian
2007-02-25Add EnvParams field to gl_program_machine, avoid passing ctx to a bunch of fu...Brian
2007-02-25simplify _mesa_get_program_register()Brian
2007-02-25minor clean-ups in _mesa_execute_program()Brian
2007-02-25remove 'maxInst' parameter from _mesa_execute_program()Brian
2007-02-25remove unused 'element' parameter from _mesa_execute_program()Brian
2007-02-24Outputs[] array wasn't large enough, define MAX_PROGRAM_OUTPUTS, new assertions.Brian
2007-02-24remove commentBrian
2007-02-24Fix assertion in get_register_pointer(), fix EXP case.Brian
2007-02-23added ARL, EXP, LOG, relative indexingBrian
2007-02-23reindentBrian
2007-02-23don't pass program ptr to fetch_vector[14]()Brian
2007-02-22New, unified interpretor/executor for vertex and fragment programs.Brian