| Age | Commit message (Collapse) | Author | 
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of -I flags.
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Only works for program input registers at this time.
Good enough for the common case of texcoords, though.
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ctx->Shader.EmitCondCodes determines if we use condition codes.
If not, IF statement uses first operand's X component as the condition.
Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle
the common cases of conditional break/continue.
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functions.
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Note that GL_ARB_v_p and GL_NV_v_p define the z component of the EXP instruction
differently.  We follow the ARB extension.
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This replaces the code formerly in nvvertexec.c and s_fragprog.c.
Currently, DDX, DDY don't work.
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