Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-24 | mesa: Prefix main includes with dir to avoid conflicts. | José Fonseca | |
Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h | |||
2008-07-15 | mesa: Silence compiler warnings on Windows. | Michal Krol | |
2008-05-31 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | |
2008-05-14 | Consolidate texture fetch code and use partial derivatives when possible. | Brian Paul | |
picked from master | |||
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | |
of -I flags. | |||
2007-05-02 | Resuscitate some of the DDX,DDY code. | Brian | |
Only works for program input registers at this time. Good enough for the common case of texcoords, though. | |||
2007-04-21 | another bit of debug code | Brian | |
2007-03-28 | Get rid of BRK0, BRK1, CONT0, CONT1 instructions. | Brian | |
2007-03-28 | print condcodes if DEBUG_PROG | Brian | |
2007-03-27 | fix another pc off-by one | Brian | |
2007-03-27 | fix off by one error in OPCODE_RET | Brian | |
2007-03-23 | Add the ability to generate programs that doesn't use condition codes. | Brian | |
ctx->Shader.EmitCondCodes determines if we use condition codes. If not, IF statement uses first operand's X component as the condition. Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle the common cases of conditional break/continue. | |||
2007-03-07 | more DEBUG_PROG | Brian | |
2007-03-06 | more DEBUG_PROG code | Brian | |
2007-02-25 | update comments | Brian | |
2007-02-25 | fix bounds checking in get_register_pointer() | Brian | |
2007-02-25 | Add EnvParams field to gl_program_machine, avoid passing ctx to a bunch of ↵ | Brian | |
functions. | |||
2007-02-25 | simplify _mesa_get_program_register() | Brian | |
2007-02-25 | minor clean-ups in _mesa_execute_program() | Brian | |
2007-02-25 | remove 'maxInst' parameter from _mesa_execute_program() | Brian | |
2007-02-25 | remove unused 'element' parameter from _mesa_execute_program() | Brian | |
2007-02-24 | Outputs[] array wasn't large enough, define MAX_PROGRAM_OUTPUTS, new assertions. | Brian | |
2007-02-24 | remove comment | Brian | |
2007-02-24 | Fix assertion in get_register_pointer(), fix EXP case. | Brian | |
Note that GL_ARB_v_p and GL_NV_v_p define the z component of the EXP instruction differently. We follow the ARB extension. | |||
2007-02-23 | added ARL, EXP, LOG, relative indexing | Brian | |
2007-02-23 | reindent | Brian | |
2007-02-23 | don't pass program ptr to fetch_vector[14]() | Brian | |
2007-02-22 | New, unified interpretor/executor for vertex and fragment programs. | Brian | |
This replaces the code formerly in nvvertexec.c and s_fragprog.c. Currently, DDX, DDY don't work. |