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path: root/src/mesa/shader/prog_execute.c
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2007-03-23Add the ability to generate programs that doesn't use condition codes.Brian
ctx->Shader.EmitCondCodes determines if we use condition codes. If not, IF statement uses first operand's X component as the condition. Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle the common cases of conditional break/continue.
2007-03-07more DEBUG_PROGBrian
2007-03-06more DEBUG_PROG codeBrian
2007-02-25update commentsBrian
2007-02-25fix bounds checking in get_register_pointer()Brian
2007-02-25Add EnvParams field to gl_program_machine, avoid passing ctx to a bunch of ↵Brian
functions.
2007-02-25simplify _mesa_get_program_register()Brian
2007-02-25minor clean-ups in _mesa_execute_program()Brian
2007-02-25remove 'maxInst' parameter from _mesa_execute_program()Brian
2007-02-25remove unused 'element' parameter from _mesa_execute_program()Brian
2007-02-24Outputs[] array wasn't large enough, define MAX_PROGRAM_OUTPUTS, new assertions.Brian
2007-02-24remove commentBrian
2007-02-24Fix assertion in get_register_pointer(), fix EXP case.Brian
Note that GL_ARB_v_p and GL_NV_v_p define the z component of the EXP instruction differently. We follow the ARB extension.
2007-02-23added ARL, EXP, LOG, relative indexingBrian
2007-02-23reindentBrian
2007-02-23don't pass program ptr to fetch_vector[14]()Brian
2007-02-22New, unified interpretor/executor for vertex and fragment programs.Brian
This replaces the code formerly in nvvertexec.c and s_fragprog.c. Currently, DDX, DDY don't work.