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path: root/src/mesa/shader/prog_instruction.h
AgeCommit message (Expand)Author
2009-02-26mesa: replace old prog_instruction::Sampler field with Aux fieldBrian Paul
2009-02-20mesa: add TexShadow field to prog_instructionBrian Paul
2009-02-20mesa: freshen-up comments, move some fields in prog_instructionBrian Paul
2009-02-18mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul
2009-02-09re-add MSAA supportBrian Paul
2008-11-11Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-11mesa: allow relative indexing into all register files and indirect dst regist...Brian Paul
2008-11-08mesa: remove OPCODE_INT #defineBrian
2008-11-07Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-07mesa: added DP2, DP2A instructionsBrian Paul
2008-11-07mesa: added AND/OR/NOT/XOR instructionsBrian Paul
2008-11-07mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization.Brian Paul
2008-11-06Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-06mesa: rename OPCODE_INT -> OPCODE_TRUNCBrian Paul
2008-05-16Fix DRI buildBrian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2008-05-14sync up with gallium-0.1 changesBrian Paul
2008-05-14mesa: added _mesa_free_instructions()Brian Paul
2008-04-07mesa: added _mesa_free_instructions()Brian
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-08-07Naive implementation of IF/ELSE/ENDIF.michal
2007-03-28Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian
2007-03-23Add the ability to generate programs that doesn't use condition codes.Brian
2007-03-22updated commentBrian
2007-03-21added SWIZZLE_XYZWBrian
2007-03-21merge from masterBrian
2007-02-20added SWIZZLE_XXXX, SWIZZLE_YYYY, etcBrian
2007-02-20Merge branch 'glsl-compiler-1' of git+ssh://brianp@git.freedesktop.org/git/me...Brian
2007-02-08change BranchTarget to GLintBrian
2007-02-05additional comments for BranchTargetBrian
2007-02-05Initial support of loop and subroutine instructions.Brian
2007-01-31Overhaul handling of writemasks/swizzling. This fixes two problem cases:Brian
2007-01-28noise functionsBrian
2007-01-23updated commentBrian
2007-01-23indicate which opcodes are used by Mesa GLSL, updated commentsBrian
2007-01-20Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.Brian
2007-01-17Added OPCODE_INT to convert 4 floats to 4 ints.Brian
2007-01-05added Sampler field to prog_instruction structBrian
2006-12-14Split the program.[ch] files into several new files.Brian