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path: root/src/mesa/shader/prog_parameter.c
AgeCommit message (Expand)Author
2008-04-22small cleanupsAlan Hourihane
2007-12-11make sure state token values are fully initializedRoland Scheidegger
2007-04-18comments, assertionsBrian
2007-04-18new commentsBrian
2007-04-18Start fixing some issues with uniform variables and their types.Brian
2007-04-18Fix some bugs related to querying active uniforms.Brian
2007-04-18Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian
2007-03-26In _mesa_lookup_parameter_constant() make sure we return a full, 4-component ...Brian
2007-03-22In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...Brian
2007-03-13remove bogus assertionBrian
2007-02-23replace GLint with gl_state_indexBrian
2007-02-22Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian
2007-02-09always init param vars to silence valgrind warningsBrian
2007-02-08do full swizzled matching in _mesa_lookup_parameter_constant()Brian
2007-01-23fix g++ warnings/errorsBrian
2007-01-18_mesa_add_unnamed_constant() now tries to re-use constants already inBrian
2007-01-10fix size bug in _mesa_add_attribute()Brian
2007-01-10simplify _mesa_add_state_reference()Brian
2007-01-09get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIBBrian
2007-01-09clean up a bunch of program parameter stuffBrian
2007-01-09Implement vertex attribute binding.Brian
2007-01-05added _mesa_add_sampler()Brian
2006-12-20Uniform matrix support.Brian
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-14remove unneded includesBrian
2006-12-14Split the program.[ch] files into several new files.Brian