Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-16 | mesa: added internal post color matrix scale/bias vars | Brian Paul | |
2007-10-30 | add state vars for color matrix, pixel transfer scale&bias | Brian | |
2007-02-23 | replace GLint with gl_state_index | Brian | |
2007-02-22 | Undo some STATE_POINT/FOG changes. Max length of state token array is now 5. | Brian | |
2007-02-22 | merge fix: add STATE_FOG_PARAMS_OPTIMIZED, STATE_SPOT_DIR_NORMALIZED | Brian | |
2007-02-21 | more minor changes to STATE_ indexing | Brian | |
2007-02-21 | adjustments to STATE_ token layout/format so token[1] is always the array index | Brian | |
2007-01-09 | get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB | Brian | |
2007-01-09 | clean up a bunch of program parameter stuff | Brian | |
2007-01-09 | Implement vertex attribute binding. | Brian | |
Users can set explicit binding with glBindAttribLocation(), otherwise the linker will allocate generic attribute slots. | |||
2006-12-14 | Split the program.[ch] files into several new files. | Brian | |