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path: root/src/mesa/shader/prog_statevars.h
AgeCommit message (Collapse)Author
2007-10-30add state vars for color matrix, pixel transfer scale&biasBrian
2007-02-23replace GLint with gl_state_indexBrian
2007-02-22Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian
2007-02-22merge fix: add STATE_FOG_PARAMS_OPTIMIZED, STATE_SPOT_DIR_NORMALIZEDBrian
2007-02-21more minor changes to STATE_ indexingBrian
2007-02-21adjustments to STATE_ token layout/format so token[1] is always the array indexBrian
2007-01-09get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIBBrian
2007-01-09clean up a bunch of program parameter stuffBrian
2007-01-09Implement vertex attribute binding.Brian
Users can set explicit binding with glBindAttribLocation(), otherwise the linker will allocate generic attribute slots.
2006-12-14Split the program.[ch] files into several new files.Brian