Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-08 | mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ↵ | Brian Paul | |
account Commit 1680ef869625dc1fe9cf481b180382a34e0738e7 changed the texenv program to get color from a state register instead of a constant-valued vertex attribute. This broke program concatenation (so glDraw/CopyPixels broke). Now check if the second program get's color from a constant register and handle that case appropriately. | |||
2008-08-12 | mesa: set point state | Brian Paul | |
2008-07-24 | mesa: Prefix main includes with dir to avoid conflicts. | José Fonseca | |
Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h | |||
2008-07-21 | mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c | Brian | |
No API-level functions now in program.c. | |||
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | |
2008-05-19 | fix tempReg test in _mesa_combine_programs() | Brian Paul | |
2008-05-14 | fix some additional program refcounting bugs | Brian Paul | |
cherry-picked from master | |||
2008-05-07 | gallium: implement full reference counting for vertex/fragment programs | Brian Paul | |
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1 | |||
2008-04-07 | mesa: added _mesa_insert_instructions() | Brian | |
Also, use new _mesa_free_instructions() in a few places. | |||
2008-04-04 | gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders | Brian Paul | |
Also, make sure that field is copied/updated in the program clone and combine functions. Without this we weren't getting SAMP declarations in the TGSI shaders. | |||
2008-03-25 | mesa: fix some issues in _mesa_combine_programs() | Brian Paul | |
Use a temporay register to connect outputs of first program to inputs of second program. Also, fix bug in replace_registers(): didn't search/replace DstReg. | |||
2008-03-22 | use ctx->Driver.DeleteProgram() in a few more places | Brian | |
2008-01-16 | copy UsesKill state in _mesa_combine_programs() | Brian | |
2008-01-01 | free program caches | Brian | |
2007-10-31 | alloc caches for fixed-func vertex/fragment progs | Brian | |
2007-10-30 | fix InputsRead bug in _mesa_combine_programs() | Brian | |
2007-10-30 | make _mesa_combine_programs() params const | Brian | |
2007-10-30 | Added _mesa_combine_programs() for concatenating two programs. | Brian | |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | |
2007-04-21 | fix instruction comment code | Brian | |
2007-03-24 | free prog->Attributes in _mesa_delete_program() | Brian | |
2007-03-22 | use _mesa_copy_instructions() | Brian | |
2007-02-09 | move GL_MESA_program_debug funcs to prog_debug.c | Brian | |
2007-01-09 | Implement vertex attribute binding. | Brian | |
Users can set explicit binding with glBindAttribLocation(), otherwise the linker will allocate generic attribute slots. | |||
2007-01-09 | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian | |
they can now apply to vertex programs. | |||
2007-01-04 | move TexturesUsed[] into gl_program since vertex programs/shaders can use ↵ | Brian | |
textures nowadays | |||
2006-12-19 | check for null Parameters ptr in _mesa_clone_program() | Brian | |
2006-12-14 | Move many functions into new files. | Brian | |
2006-12-14 | New functions for cloning programs and parameter lists. | Brian | |
2006-12-13 | Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes. | Brian | |
2006-11-23 | fix several program-related bugs (bug 9136) | Brian Paul | |
2006-11-17 | add STATE_INTERNAL_DRIVER, etc (Rune Petersen) | Brian Paul | |
2006-11-16 | disable yesterday's _mesa_add_named_constant() change for now | Brian Paul | |
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | |
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | |||
2006-11-15 | Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constant | Brian Paul | |
in a parameter list. Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to avoid duplication of identical constants. | |||
2006-11-02 | Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the | Brian Paul | |
OpenGL 2.0 function of the same name. | |||
2006-10-31 | minor clean-ups, simplifications and new comments | Brian Paul | |
2006-10-30 | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul | |
Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution. | |||
2006-10-29 | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | |
2006-10-28 | special case END in _mesa_print_instruction() | Brian Paul | |
2006-10-10 | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | |
2006-10-10 | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | |
debug) it's only used there. | |||
2006-09-20 | Add a new internal program parameter value STATE_TEXRECT_SCALE which | Keith Whitwell | |
provides 1/width and 1/height of the active texture, useful for implementing ARB_texture_rectangle support on hardware which only supports ARB_npot-style texturing. | |||
2006-09-20 | Export _mesa_print_alu_instruction() to allow drivers to roll their | Keith Whitwell | |
own debug code for programs with driver-private opcodes. Remove redundant loop in _mesa_num_inst_src_regs(). | |||
2006-08-25 | Free vertex program TnlData, if any. Fixes a mem leak. | Brian Paul | |
2006-08-25 | Rearrange glBindProgram() code to do all error checking before changing | Brian Paul | |
the binding. Prevent a potential dangling pointer error. SF Bug 1544507. | |||
2006-08-25 | added _mesa_alloc_instructions() utility function | Brian Paul | |
2006-08-24 | Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target | Brian Paul | |
with glBindProgramARB(). I guess the GL_ARB_fragment_program specification allows that, but Mesa didn't. Relaxed the check with a new predicate function: compatible_program_targets(). | |||
2006-08-24 | Added _mesa_realloc_instructions() utility function. | Brian Paul | |
Fixed/updated comments for parameter list functions. |