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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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shader
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program.c
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Author
2007-07-17
Use ProgramStringNotify
Zou Nan hai
2007-04-21
fix instruction comment code
Brian
2007-03-24
free prog->Attributes in _mesa_delete_program()
Brian
2007-03-22
use _mesa_copy_instructions()
Brian
2007-02-09
move GL_MESA_program_debug funcs to prog_debug.c
Brian
2007-01-09
Implement vertex attribute binding.
Brian
2007-01-09
Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since
Brian
2007-01-04
move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...
Brian
2006-12-19
check for null Parameters ptr in _mesa_clone_program()
Brian
2006-12-14
Move many functions into new files.
Brian
2006-12-14
New functions for cloning programs and parameter lists.
Brian
2006-12-13
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-11-23
fix several program-related bugs (bug 9136)
Brian Paul
2006-11-17
add STATE_INTERNAL_DRIVER, etc (Rune Petersen)
Brian Paul
2006-11-16
disable yesterday's _mesa_add_named_constant() change for now
Brian Paul
2006-11-15
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-11-15
Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constant
Brian Paul
2006-11-02
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
Brian Paul
2006-10-31
minor clean-ups, simplifications and new comments
Brian Paul
2006-10-30
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Brian Paul
2006-10-29
Change _mesa_init_instruction() to initialize an array of instructions.
Brian Paul
2006-10-28
special case END in _mesa_print_instruction()
Brian Paul
2006-10-10
a step toward moving run-time vertex program state out of GLcontext
Brian Paul
2006-10-10
Move the fp_machine struct into s_nvfragmprog.c since (except for program
Brian Paul
2006-09-20
Add a new internal program parameter value STATE_TEXRECT_SCALE which
Keith Whitwell
2006-09-20
Export _mesa_print_alu_instruction() to allow drivers to roll their
Keith Whitwell
2006-08-25
Free vertex program TnlData, if any. Fixes a mem leak.
Brian Paul
2006-08-25
Rearrange glBindProgram() code to do all error checking before changing
Brian Paul
2006-08-25
added _mesa_alloc_instructions() utility function
Brian Paul
2006-08-24
Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target
Brian Paul
2006-08-24
Added _mesa_realloc_instructions() utility function.
Brian Paul
2006-08-23
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
Brian Paul
2006-07-20
Some structure renaming. Prefix vertex/fragment-related structs with
Brian Paul
2006-05-24
Roll _mesa_free_parameters() into calling function (the only caller).
Brian Paul
2006-05-24
fix a small memory leak in _mesa_add_state_reference()
Brian Paul
2006-03-03
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...
Roland Scheidegger
2006-03-01
Fix glGet with enums which are used not only in NV_vertex_program, but other ...
Roland Scheidegger
2005-12-06
C++ fixes, mostly casts (Stephane Conversy)
Brian Paul
2005-11-22
track state flags which might invalidate parameter lists
Keith Whitwell
2005-11-20
move _mesa_init_instruction() to program.c
Brian Paul
2005-11-20
Make Saturate a 2-bit field again, renamed to SaturateMode with three
Brian Paul
2005-11-19
No longer derive 'ati_fragment_shader' from 'program' class. Only the
Brian Paul
2005-11-12
Improve _mesa_print_program().
Brian Paul
2005-11-12
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-08
This patch adds the missing NV_vertex_program2 and NV_vertex_program3
Ian Romanick
2005-11-08
minor work in _mesa_print_program()
Brian Paul
2005-11-05
consolidate vertex/fragment program printing into _mesa_print_program()
Brian Paul
2005-11-05
added _mesa_program_file_string()
Brian Paul
2005-11-05
added _mesa_num_inst_src_regs() and _mesa_opcode_string()
Brian Paul
2005-11-05
Unify vertex/fragment program instuctions.
Brian Paul
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