Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-08 | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul | |
2008-09-26 | mesa: fix assertion in _mesa_reference_program() | Brian Paul | |
2008-09-21 | mesa: set point state | Brian Paul | |
(cherry picked from commit af3d9dba562813ffed71691bffd7faf6665c4487) | |||
2008-09-21 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | |
2008-09-21 | mesa: move fixed function vertex program builder from tnl to core mesa | Keith Whitwell | |
Also unify caching of fragment and vertex programs in shader/prog_cache.c` Brought across from gallium-0.2 | |||
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | |
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | |||
2008-07-29 | mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c | Brian Paul | |
No API-level functions now in program.c. | |||
2008-07-12 | r500: Add "Not quite SSA" and dead code elimination pass | Nicolai Haehnle | |
In addition, this pass fixes non-native swizzles. | |||
2008-07-05 | _mesa_clone_program: Copy ShadowSamplers | Nicolai Haehnle | |
2008-05-19 | fix tempReg test in _mesa_combine_programs() | Brian Paul | |
2008-05-18 | fixes to _mesa_combine_programs(), from gallium-0.1 | Brian Paul | |
2008-05-16 | minor changes to aid debugging | Brian Paul | |
2008-05-16 | remove stray, left-over RefCount++ | Brian Paul | |
2008-05-14 | added _mesa_combine_parameter_lists() | Brian Paul | |
cherry-picked from gallium-0.1 | |||
2008-05-14 | mesa: added _mesa_insert_instructions() | Brian Paul | |
Also, use new _mesa_free_instructions() in a few places. cherry-picked from gallium-0.1 | |||
2008-05-14 | fix some additional program refcounting bugs | Brian Paul | |
2008-05-08 | disable debug printfs | Brian Paul | |
2008-05-07 | fix refcounting bugs in tnl/tex program caches | Brian Paul | |
2008-05-06 | implement full reference counting for vertex/fragment programs | Brian | |
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. | |||
2008-04-22 | small cleanups | Alan Hourihane | |
2008-03-22 | use ctx->Driver.DeleteProgram() in a few more places | Brian | |
2007-11-01 | remove dead code in _mesa_new_program() | Brian | |
2007-10-29 | disable ctx->Driver.NewProgram() call in _mesa_new_program() | Brian | |
This was causing infinite recursive calls w/ software drivers. All vertex/fragment shaders should be allocated by calling ctx->Driver.NewProgram(), not by calling _mesa_new_program(). | |||
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai | |
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | |||
2007-08-23 | For _mesa_share_state(), update the context's references to the new share ↵ | Brian | |
group's objects (Shane Blackett) | |||
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | |
2007-07-17 | Use ProgramStringNotify | Zou Nan hai | |
2007-04-21 | fix instruction comment code | Brian | |
2007-03-24 | free prog->Attributes in _mesa_delete_program() | Brian | |
2007-03-22 | use _mesa_copy_instructions() | Brian | |
2007-02-09 | move GL_MESA_program_debug funcs to prog_debug.c | Brian | |
2007-01-09 | Implement vertex attribute binding. | Brian | |
Users can set explicit binding with glBindAttribLocation(), otherwise the linker will allocate generic attribute slots. | |||
2007-01-09 | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian | |
they can now apply to vertex programs. | |||
2007-01-04 | move TexturesUsed[] into gl_program since vertex programs/shaders can use ↵ | Brian | |
textures nowadays | |||
2006-12-19 | check for null Parameters ptr in _mesa_clone_program() | Brian | |
2006-12-14 | Move many functions into new files. | Brian | |
2006-12-14 | New functions for cloning programs and parameter lists. | Brian | |
2006-12-13 | Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes. | Brian | |
2006-11-23 | fix several program-related bugs (bug 9136) | Brian Paul | |
2006-11-17 | add STATE_INTERNAL_DRIVER, etc (Rune Petersen) | Brian Paul | |
2006-11-16 | disable yesterday's _mesa_add_named_constant() change for now | Brian Paul | |
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | |
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | |||
2006-11-15 | Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constant | Brian Paul | |
in a parameter list. Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to avoid duplication of identical constants. | |||
2006-11-02 | Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the | Brian Paul | |
OpenGL 2.0 function of the same name. | |||
2006-10-31 | minor clean-ups, simplifications and new comments | Brian Paul | |
2006-10-30 | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul | |
Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution. | |||
2006-10-29 | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | |
2006-10-28 | special case END in _mesa_print_instruction() | Brian Paul | |
2006-10-10 | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | |
2006-10-10 | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | |
debug) it's only used there. |