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path: root/src/mesa/shader/program.h
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2006-11-17add STATE_INTERNAL_DRIVER, etc (Rune Petersen)Brian Paul
2006-11-15Add a size parameter to _mesa_add_unnamed_constant() andBrian Paul
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now...
2006-11-15Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constantBrian Paul
in a parameter list. Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to avoid duplication of identical constants.
2006-11-02Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with theBrian Paul
OpenGL 2.0 function of the same name.
2006-09-20Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell
provides 1/width and 1/height of the active texture, useful for implementing ARB_texture_rectangle support on hardware which only supports ARB_npot-style texturing.
2006-09-20Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell
own debug code for programs with driver-private opcodes. Remove redundant loop in _mesa_num_inst_src_regs().
2006-08-25added _mesa_alloc_instructions() utility functionBrian Paul
2006-08-24Added _mesa_realloc_instructions() utility function.Brian Paul
Fixed/updated comments for parameter list functions.
2006-08-23Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoidBrian Paul
a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver.
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
"gl_" to match other structs.
2006-05-24Roll _mesa_free_parameters() into calling function (the only caller).Brian Paul
Replace assert(0) with _mesa_warning(). Use new _mesa_align_realloc() function. New comments, clean-ups.
2006-05-24use GLbitfield for StateFlags, improved commentsBrian Paul
2005-11-22track state flags which might invalidate parameter listsKeith Whitwell
2005-11-19No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul
program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway.
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
2005-11-05consolidate vertex/fragment program printing into _mesa_print_program()Brian Paul
2005-11-05don't need MAKE_SWIZZLE() macroBrian Paul
2005-11-05Replace parameter_type enum in program.[ch], use register_file enums instead.Brian Paul
2005-11-03added a const, clean-upBrian Paul
2005-05-10reduce the use of malloc and strdup for parameter listsKeith Whitwell
2005-04-21Reduce the size of mesa's internal fragment and vertex programKeith Whitwell
representations by switching to packed structures for registers and instructions.
2005-01-11prototype _mesa_init_ati_fragment_shader()Brian Paul
2004-10-02fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul
2004-09-10More updates for Doxygen.Brian Paul
2004-08-14fix some memory leaks (bug #1002030)Brian Paul
2004-03-29Moved from src/mesa/mainMichal Krol