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path: root/src/mesa/shader/shader_api.c
AgeCommit message (Expand)Author
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-14glsl: added some link debug code (disabled)Brian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26glsl: asst. clean-ups in set_program_uniform()Brian Paul
2009-08-26glsl: signal that the program needs to be re-translated when samplers changeBrian Paul
2009-08-26mesa: var renaming, new assertionBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26glsl: fix bug in sampler array indexingBrian Paul
2009-08-25glsl: implement shader sampler validationBrian Paul
2009-08-14Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-13glsl: fix some uninitialized pointersBrian Paul
2009-08-04mesa: compute, print shader checksumBrian Paul
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-08mesa: more shader debug code (disabled)Brian Paul
2009-04-24mesa: signal _NEW_PROGRAM_CONSTANTS instead of _NEW_PROGRAMBrian Paul
2009-04-21mesa: new _NEW_PROGRAM_CONSTANTS flagBrian Paul
2009-04-14mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functionsBrian Paul
2009-04-14mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OESBrian Paul
2009-03-19glsl: change GLSL #pragma initializationBrian Paul
2009-03-13mesa: glUseProgram() debug code (disabled)Brian Paul
2009-02-18glsl: asst improvements, clean-ups in set_program_uniform()Brian Paul
2009-02-18glsl: fix inequality in set_program_uniform()Brian Paul
2009-02-18mesa: improved error msgBrian Paul
2009-02-16mesa: remove old commentsBrian Paul
2009-02-11glsl: allow setting arrays of samplers in set_program_uniform()Brian Paul
2009-02-11glsl: raise GL_INVALID_OPERATION for glUniform(location < -1)Brian Paul
2009-02-11glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size intermediat...Brian Paul
2009-02-11glsl: fix glUniform() array bounds error checkingBrian Paul
2009-02-11glsl: fix incorrect size returned by glGetActiveUniform() for array elements.Brian Paul
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
2009-02-06glsl: new MESA_GLSL env var for GLSL debugging featuresBrian Paul
2009-02-06Revert "mesa: meaningless whitespace change to see if git's working (ignore)"Brian Paul
2009-02-06mesa: meaningless whitespace change to see if git's working (ignore)Brian Paul
2009-01-22glsl: set shader->CompileStatus in _slang_compile()Brian Paul
2008-11-11Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-10mesa: track initialization status of uniform variables. Plus, asst clean-ups.Brian Paul
2008-11-06mesa: update the shader programs->TexturesUsed array at link timeBrian Paul
2008-11-06Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-11-06mesa: update the shader programs->TexturesUsed array at link timeBrian Paul
2008-11-05Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-11-05mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul
2008-11-05mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul
2008-10-10Merge commit 'origin/master' into gallium-0.2Keith Whitwell
2008-09-29GLSL: Implement _mesa_get_handleIan Romanick
2008-09-29GLSL: AttachShader returns INVALID_OPERATION for repeated attachIan Romanick
2008-09-23mesa: glsl: fix glGetUniform for matrix queriesBrian Paul
2008-09-23mesa: glsl: fix a number of glUniform issuesBrian Paul
2008-09-23mesa: glsl: fix error check in get_uniformfv()Brian Paul
2008-09-21Merge branch 'master' into gallium-0.2Keith Whitwell