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path: root/src/mesa/shader/shader_api.c
AgeCommit message (Expand)Author
2010-07-19i915: Ask the compiler to flatten out all the if statements that it can.Eric Anholt
2010-06-30glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.Eric Anholt
2010-06-30glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.Eric Anholt
2010-06-24glsl2: Replace the GLSL compiler with the glsl2 project.Eric Anholt
2010-05-26mesa: remove unused includesBrian Paul
2010-05-26mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul
2010-05-26mesa: move GLSL uniform functions into new source fileBrian Paul
2010-05-25mesa: consolidate some glUniform codeBrian Paul
2010-05-25mesa: support for unsigned int uniformsBrian Paul
2010-05-14mesa: more info in glUniform error messagesBrian Paul
2010-05-10mesa: more transform feedback infrastructureBrian Paul
2010-04-01mesa: make _mesa_copy_string() non-staticBrian Paul
2010-03-30mesa: add transform feedback queriesBrian Paul
2010-02-25mesa: added texture array targets in sizeof_glsl_type()Brian Paul
2010-02-25mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu
2010-02-19mesa: restore _mesa_snprintf() - it's needed for WindowsBrian Paul
2010-02-19Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg
2010-02-19Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg
2010-02-19Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke
2010-02-19Remove _mesa_atoi in favor of plain atoi.Kenneth Graunke
2010-02-19Remove _mesa_strstr in favor of plain strstr.Kenneth Graunke
2010-02-04mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul
2010-01-27mesa: fix double->float assignment warnings, int/uint comparison warningsBrian Paul
2010-01-16glsl: Remove unnecessary headers from shader_api.c.Vinson Lee
2009-10-27glsl: avoid redundant state changes in _mesa_use_program()Brian Paul
2009-10-23mesa: refactor, new print_shader_info()Brian Paul
2009-10-16mesa: added MESA_GLSL=useprog debug flagBrian Paul
2009-10-13mesa: minor tweak to printf stringBrian Paul
2009-10-07Merge branch 'mesa_7_6_branch'Nicolai Hähnle
2009-10-07shader_api: Fix bounds checking of glUniform and glUniformMatrixNicolai Hähnle
2009-09-29mesa: added nopfrag/nopvert options for MESA_GLSLBrian Paul
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-14glsl: added some link debug code (disabled)Brian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26glsl: asst. clean-ups in set_program_uniform()Brian Paul
2009-08-26glsl: signal that the program needs to be re-translated when samplers changeBrian Paul
2009-08-26mesa: var renaming, new assertionBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26glsl: fix bug in sampler array indexingBrian Paul
2009-08-25glsl: implement shader sampler validationBrian Paul
2009-08-14Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-13glsl: fix some uninitialized pointersBrian Paul
2009-08-04mesa: compute, print shader checksumBrian Paul
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-08mesa: more shader debug code (disabled)Brian Paul
2009-04-24mesa: signal _NEW_PROGRAM_CONSTANTS instead of _NEW_PROGRAMBrian Paul
2009-04-21mesa: new _NEW_PROGRAM_CONSTANTS flagBrian Paul
2009-04-14mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functionsBrian Paul
2009-04-14mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OESBrian Paul